Package: Changed namespace

This commit is contained in:
Anders Ejlersen 2025-06-22 09:54:34 +02:00
parent 5f37c59a79
commit 03b9eea110
8 changed files with 18 additions and 18 deletions

View file

@ -3,7 +3,7 @@ using UnityEditor;
using UnityEngine; using UnityEngine;
using UnityEngine.UIElements; using UnityEngine.UIElements;
namespace Module.UIToolkit.Editor namespace Module.EditorUIToolkitCustomization.Editor
{ {
internal static class EditorUIToolkitCustomization internal static class EditorUIToolkitCustomization
{ {
@ -25,7 +25,7 @@ namespace Module.UIToolkit.Editor
{ {
InitializeStyleSheets(); InitializeStyleSheets();
var settings = Settings.Load(); var settings = EditorUIToolkitSettings.Load();
var windows = GetAllOpenEditorWindows(); var windows = GetAllOpenEditorWindows();
for (var i = 0; i < windows.Length; i++) for (var i = 0; i < windows.Length; i++)

View file

@ -1,6 +1,6 @@
{ {
"name": "Module.UIToolkit.Editor", "name": "Module.EditorUIToolkitCustomization",
"rootNamespace": "Module.UIToolkit.Editor", "rootNamespace": "Module.EditorUIToolkitCustomization.Editor",
"references": [], "references": [],
"includePlatforms": [ "includePlatforms": [
"Editor" "Editor"

View file

@ -2,28 +2,28 @@
using UnityEditor; using UnityEditor;
using UnityEngine; using UnityEngine;
namespace Module.UIToolkit.Editor namespace Module.EditorUIToolkitCustomization.Editor
{ {
[Serializable] [Serializable]
internal sealed class Settings internal sealed class EditorUIToolkitSettings
{ {
public bool collectionViewDisableMaxHeight = true; public bool collectionViewDisableMaxHeight = true;
private static Settings _settings; private static EditorUIToolkitSettings _settings;
internal void Save() internal void Save()
{ {
var json = JsonUtility.ToJson(this); var json = JsonUtility.ToJson(this);
EditorPrefs.SetString(nameof(Settings), json); EditorPrefs.SetString(nameof(EditorUIToolkitSettings), json);
} }
internal static Settings Load() internal static EditorUIToolkitSettings Load()
{ {
if (_settings != null) if (_settings != null)
return _settings; return _settings;
_settings = new Settings(); _settings = new EditorUIToolkitSettings();
var json = EditorPrefs.GetString(nameof(Settings), string.Empty); var json = EditorPrefs.GetString(nameof(EditorUIToolkitSettings), string.Empty);
if (!string.IsNullOrEmpty(json)) if (!string.IsNullOrEmpty(json))
JsonUtility.FromJsonOverwrite(json, _settings); JsonUtility.FromJsonOverwrite(json, _settings);

View file

@ -1,14 +1,14 @@
using System.Collections.Generic; using System.Collections.Generic;
using UnityEditor; using UnityEditor;
namespace Module.UIToolkit.Editor namespace Module.EditorUIToolkitCustomization.Editor
{ {
internal static class SettingsProvider internal static class EditorUIToolkitSettingsProvider
{ {
[SettingsProvider] [SettingsProvider]
public static UnityEditor.SettingsProvider GetProvider() public static SettingsProvider GetProvider()
{ {
return new UnityEditor.SettingsProvider("Module/Editor UIToolkit", SettingsScope.User) return new SettingsProvider("Module/Editor UIToolkit", SettingsScope.User)
{ {
label = "Editor UIToolkit", label = "Editor UIToolkit",
keywords = new List<string> { "UI", "Toolkit" }, keywords = new List<string> { "UI", "Toolkit" },
@ -18,7 +18,7 @@ namespace Module.UIToolkit.Editor
private static void OnGui(string searchContext) private static void OnGui(string searchContext)
{ {
var settings = Settings.Load(); var settings = EditorUIToolkitSettings.Load();
EditorGUI.BeginChangeCheck(); EditorGUI.BeginChangeCheck();
EditorGUILayout.BeginVertical(); EditorGUILayout.BeginVertical();

View file

@ -1,7 +1,7 @@
{ {
"name": "com.module.uitoolkit", "name": "com.module.editoruitoolkitcustomization",
"version": "0.1.0", "version": "0.1.0",
"displayName": "Module.UIToolkit", "displayName": "Module.EditorUIToolkitCustomization",
"description": "Modify editor ui", "description": "Modify editor ui",
"unity": "6000.0", "unity": "6000.0",
"unityRelease": "1f1", "unityRelease": "1f1",