Package: Changed namespace

This commit is contained in:
Anders Ejlersen 2025-06-22 09:54:34 +02:00
parent 5f37c59a79
commit 03b9eea110
8 changed files with 18 additions and 18 deletions

View file

@ -3,7 +3,7 @@ using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
namespace Module.UIToolkit.Editor
namespace Module.EditorUIToolkitCustomization.Editor
{
internal static class EditorUIToolkitCustomization
{
@ -25,7 +25,7 @@ namespace Module.UIToolkit.Editor
{
InitializeStyleSheets();
var settings = Settings.Load();
var settings = EditorUIToolkitSettings.Load();
var windows = GetAllOpenEditorWindows();
for (var i = 0; i < windows.Length; i++)

View file

@ -1,6 +1,6 @@
{
"name": "Module.UIToolkit.Editor",
"rootNamespace": "Module.UIToolkit.Editor",
"name": "Module.EditorUIToolkitCustomization",
"rootNamespace": "Module.EditorUIToolkitCustomization.Editor",
"references": [],
"includePlatforms": [
"Editor"

View file

@ -2,28 +2,28 @@
using UnityEditor;
using UnityEngine;
namespace Module.UIToolkit.Editor
namespace Module.EditorUIToolkitCustomization.Editor
{
[Serializable]
internal sealed class Settings
internal sealed class EditorUIToolkitSettings
{
public bool collectionViewDisableMaxHeight = true;
private static Settings _settings;
private static EditorUIToolkitSettings _settings;
internal void Save()
{
var json = JsonUtility.ToJson(this);
EditorPrefs.SetString(nameof(Settings), json);
EditorPrefs.SetString(nameof(EditorUIToolkitSettings), json);
}
internal static Settings Load()
internal static EditorUIToolkitSettings Load()
{
if (_settings != null)
return _settings;
_settings = new Settings();
var json = EditorPrefs.GetString(nameof(Settings), string.Empty);
_settings = new EditorUIToolkitSettings();
var json = EditorPrefs.GetString(nameof(EditorUIToolkitSettings), string.Empty);
if (!string.IsNullOrEmpty(json))
JsonUtility.FromJsonOverwrite(json, _settings);

View file

@ -1,14 +1,14 @@
using System.Collections.Generic;
using UnityEditor;
namespace Module.UIToolkit.Editor
namespace Module.EditorUIToolkitCustomization.Editor
{
internal static class SettingsProvider
internal static class EditorUIToolkitSettingsProvider
{
[SettingsProvider]
public static UnityEditor.SettingsProvider GetProvider()
public static SettingsProvider GetProvider()
{
return new UnityEditor.SettingsProvider("Module/Editor UIToolkit", SettingsScope.User)
return new SettingsProvider("Module/Editor UIToolkit", SettingsScope.User)
{
label = "Editor UIToolkit",
keywords = new List<string> { "UI", "Toolkit" },
@ -18,7 +18,7 @@ namespace Module.UIToolkit.Editor
private static void OnGui(string searchContext)
{
var settings = Settings.Load();
var settings = EditorUIToolkitSettings.Load();
EditorGUI.BeginChangeCheck();
EditorGUILayout.BeginVertical();

View file

@ -1,7 +1,7 @@
{
"name": "com.module.uitoolkit",
"name": "com.module.editoruitoolkitcustomization",
"version": "0.1.0",
"displayName": "Module.UIToolkit",
"displayName": "Module.EditorUIToolkitCustomization",
"description": "Modify editor ui",
"unity": "6000.0",
"unityRelease": "1f1",