1.7.0: Added option to display hidden fields for a class
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9faacb6291
commit
070b82767f
12 changed files with 200 additions and 24 deletions
80
Editor/Utilities/EditorHiddenFieldUtility.cs
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80
Editor/Utilities/EditorHiddenFieldUtility.cs
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@ -0,0 +1,80 @@
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using UnityEditor;
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using UnityEngine;
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using Object = UnityEngine.Object;
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namespace Module.Inspector.Editor.Utilities
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{
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internal static class EditorHiddenFieldUtility
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{
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private static Dictionary<Type, FieldInfo[]> CACHED_TYPE_TO_PRIMARIES;
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public static FieldInfo[] Query(Object target)
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{
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Type type = target.GetType();
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var att = type.GetCustomAttribute<EnableShowHiddenFieldsAttribute>();
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if (att == null)
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return new FieldInfo[0];
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if (CACHED_TYPE_TO_PRIMARIES == null)
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CACHED_TYPE_TO_PRIMARIES = new Dictionary<Type, FieldInfo[]>();
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if (CACHED_TYPE_TO_PRIMARIES.TryGetValue(type, out FieldInfo[] fields))
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return fields;
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fields = InternalFetch(type, att.UseFieldProperty);
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CACHED_TYPE_TO_PRIMARIES.Add(type, fields);
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return fields;
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}
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public static float CalculateHeight(FieldInfo[] fields)
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{
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return EditorGUIUtility.singleLineHeight * fields.Length;
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}
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public static void Draw(Rect rect, FieldInfo field, Object target)
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{
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bool prevEnabled = GUI.enabled;
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GUI.enabled = false;
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string nicifiedName = ObjectNames.NicifyVariableName(field.Name);
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if (field.FieldType == typeof(float))
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EditorGUI.FloatField(rect, nicifiedName, (float)field.GetValue(target));
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else if (field.FieldType == typeof(int))
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EditorGUI.IntField(rect, nicifiedName, (int)field.GetValue(target));
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else if (field.FieldType == typeof(double))
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EditorGUI.DoubleField(rect, nicifiedName, (double)field.GetValue(target));
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else if (field.FieldType == typeof(string))
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EditorGUI.TextField(rect, nicifiedName, (string)field.GetValue(target));
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else if (typeof(Object).IsAssignableFrom(field.FieldType))
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EditorGUI.ObjectField(rect, nicifiedName, (Object)field.GetValue(target), typeof(Object), true);
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else
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EditorGUI.LabelField(rect, ObjectNames.NicifyVariableName(field.Name), "Unsupported type");
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GUI.enabled = prevEnabled;
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}
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private static FieldInfo[] InternalFetch(Type type, bool useFieldProperty)
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{
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const BindingFlags FLAGS = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
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FieldInfo[] fields = type.GetFields(FLAGS);
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var list = new List<FieldInfo>(fields.Length);
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for (var i = 0; i < fields.Length; i++)
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{
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FieldInfo fi = fields[i];
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if (fi.GetCustomAttribute<NonSerializedAttribute>() == null && fi.GetCustomAttribute<HideInInspector>() == null)
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continue;
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if (!useFieldProperty || fi.GetCustomAttribute<ShowHiddenFieldAttribute>() != null)
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list.Add(fi);
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}
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return list.ToArray();
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}
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}
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}
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3
Editor/Utilities/EditorHiddenFieldUtility.cs.meta
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3
Editor/Utilities/EditorHiddenFieldUtility.cs.meta
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 83e464a05c8246f2a9e67edd640b5b6c
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timeCreated: 1658598364
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@ -2,6 +2,7 @@
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using UnityEditor;
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namespace Module.Inspector.Editor.Utilities
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{
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@ -79,6 +80,19 @@ namespace Module.Inspector.Editor.Utilities
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return result;
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}
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public static float CalculateHeight(UnityEngine.Object target, ResultPrimary[] primaries)
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{
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float total = EditorGUIUtility.singleLineHeight;
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for (var i = 0; i < primaries.Length; i++)
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{
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ResultPrimary primary = primaries[i];
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total += primary.drawer.GetHeight(target, primary.methodInfo);
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}
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return total;
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}
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private static ResultPrimary[] InternalFetchPrimary(Type type)
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{
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