1.11.4: Fixed issue, where MethodButton didn't work in Unity 6+
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2 changed files with 10 additions and 3 deletions
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@ -66,15 +66,22 @@ namespace Module.Inspector.Editor
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var position = new Rect(0, 0, 1, 1);
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var position = new Rect(0, 0, 1, 1);
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#if UNITY_2020_1_OR_NEWER && !UNITY_6000_1_OR_NEWER
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if (Event.current.type == EventType.Repaint)
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if (Event.current.type == EventType.Repaint)
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{
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{
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position = GUILayoutUtility.GetLastRect();
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position = GUILayoutUtility.GetLastRect();
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position.y -= totalHeight;
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position.y -= totalHeight;
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#if UNITY_2020_1_OR_NEWER
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position.width = EditorGUIUtility.currentViewWidth - 22.0f;
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}
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#endif
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#if UNITY_6000_1_OR_NEWER
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position = GUILayoutUtility.GetLastRect();
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position.y -= totalHeight;
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position.width = EditorGUIUtility.currentViewWidth - 22.0f;
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position.width = EditorGUIUtility.currentViewWidth - 22.0f;
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#endif
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#endif
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}
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position.y = position.yMax + EditorGUIUtility.singleLineHeight;
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position.y = position.yMax + EditorGUIUtility.singleLineHeight;
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position.height = EditorGUIUtility.singleLineHeight;
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position.height = EditorGUIUtility.singleLineHeight;
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@ -1,6 +1,6 @@
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{
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{
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"name": "com.module.inspector",
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"name": "com.module.inspector",
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"version": "1.11.3",
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"version": "1.11.4",
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"displayName": "Module.Inspector",
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"displayName": "Module.Inspector",
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"description": "Custom inspector with various useful property drawers",
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"description": "Custom inspector with various useful property drawers",
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"unity": "2019.2",
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"unity": "2019.2",
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