Editor: Added missing usings, so it works in Unity 6
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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{
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"name": "com.module.inspector",
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"version": "1.9.3",
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"version": "1.9.4",
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"displayName": "Module.Inspector",
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"description": "Custom inspector with various useful property drawers",
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"unity": "2019.2",
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