1.5.0: Added IntToLayerMask, marked QuaternionToEuler as obsolete as of 2021 and fixed a couple of bugs
- Drawer: Added IntToLayerMaskAttribute, if a raw int is wanted instead of LayerMask - Drawer: Added option to either use full or short type name, when using SerializeReferenceTo - Extension: Fixed issue, where GetValueType and GetValue for SerializedProperty would throw exceptions, if field is private
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14 changed files with 114 additions and 17 deletions
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Runtime/Drawers/IntToLayerMaskAttribute.cs
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Runtime/Drawers/IntToLayerMaskAttribute.cs
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using System;
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using UnityEngine.Scripting;
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namespace Module.Inspector
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{
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[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
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public sealed class IntToLayerMaskAttribute : DrawerPropertyAttribute
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{
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[Preserve]
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public IntToLayerMaskAttribute()
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{
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}
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}
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}
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