1.5.0: Added IntToLayerMask, marked QuaternionToEuler as obsolete as of 2021 and fixed a couple of bugs

- Drawer: Added IntToLayerMaskAttribute, if a raw int is wanted instead of LayerMask
- Drawer: Added option to either use full or short type name, when using SerializeReferenceTo
- Extension: Fixed issue, where GetValueType and GetValue for SerializedProperty would throw exceptions, if field is private
This commit is contained in:
Anders Ejlersen 2022-06-26 15:06:52 +02:00
parent ee7326c33a
commit 7d99d62e11
14 changed files with 114 additions and 17 deletions

View file

@ -0,0 +1,14 @@
using System;
using UnityEngine.Scripting;
namespace Module.Inspector
{
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public sealed class IntToLayerMaskAttribute : DrawerPropertyAttribute
{
[Preserve]
public IntToLayerMaskAttribute()
{
}
}
}