1.8.4: Added PopupFromScriptableObjectType
This commit is contained in:
parent
3259b62387
commit
81906d49dd
12 changed files with 202 additions and 1 deletions
|
|
@ -0,0 +1,57 @@
|
|||
using System;
|
||||
using Module.Inspector.Editor.Utilities;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Module.Inspector.Editor
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(PopupFromScriptableObjectTypeAttribute))]
|
||||
internal sealed class PopupFromScriptableObjectTypeAttributeDrawer : DrawerPropertyDrawer
|
||||
{
|
||||
private static readonly Type ASSIGNABLE_FROM_TYPE = typeof(ScriptableObject);
|
||||
|
||||
public override bool Draw(Rect position, DrawerPropertyAttribute attribute, SerializedProperty property, GUIContent label, EditorPropertyUtility.Result result)
|
||||
{
|
||||
if (property.propertyType != SerializedPropertyType.ObjectReference)
|
||||
return false;
|
||||
|
||||
var att = (PopupFromScriptableObjectTypeAttribute)attribute;
|
||||
Type targetType = att.type != null ? att.type : property.GetValueType();
|
||||
|
||||
if (targetType != null && !ASSIGNABLE_FROM_TYPE.IsAssignableFrom(targetType))
|
||||
return false;
|
||||
|
||||
EditorGUI.BeginChangeCheck();
|
||||
EditorGUI.BeginProperty(position, label, property);
|
||||
{
|
||||
const float BUTTON_WIDTH = 20f;
|
||||
const float BUTTON_PADDING = 3f;
|
||||
|
||||
var rect0 = new Rect(position.x, position.y, position.width - BUTTON_WIDTH, position.height);
|
||||
var rect1 = new Rect(rect0.xMax + BUTTON_PADDING, rect0.y + 1, BUTTON_WIDTH - BUTTON_PADDING, rect0.height - 3);
|
||||
|
||||
EditorUtilitySearchObject.SearchObject searchObject = EditorUtilitySearchObject.SearchAndCache(targetType);
|
||||
int index = searchObject.assets.IndexOf(property.objectReferenceValue) + 1;
|
||||
int newIndex = EditorGUI.Popup(rect0, label, index, searchObject.names);
|
||||
|
||||
if (newIndex != -1 && index != newIndex)
|
||||
property.objectReferenceValue = newIndex > 0 ? searchObject.assets[newIndex - 1] : null;
|
||||
|
||||
if (GUI.Button(rect1, EditorIcons.GetScriptableObjectIconContent(), GUIStyle.none) && property.objectReferenceValue != null)
|
||||
EditorGUIUtility.PingObject(property.objectReferenceValue);
|
||||
}
|
||||
EditorGUI.EndProperty();
|
||||
bool changed = EditorGUI.EndChangeCheck();
|
||||
|
||||
if (changed)
|
||||
property.serializedObject.ApplyModifiedProperties();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override string GetErrorMessage(SerializedProperty property)
|
||||
{
|
||||
return "Only supports Scriptable Object types";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 7ff046961af547fa913d5febb8176b31
|
||||
timeCreated: 1702147997
|
||||
Loading…
Add table
Add a link
Reference in a new issue