1.6.0: Added FieldLabelFromType, StringToAnimationClipName and SingleSelectionFlag
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7d99d62e11
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9faacb6291
15 changed files with 215 additions and 6 deletions
28
Editor/Drawers/SingleSelectionFlagAttributeDrawer.cs
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28
Editor/Drawers/SingleSelectionFlagAttributeDrawer.cs
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using Module.Inspector.Editor.Utilities;
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using UnityEditor;
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using UnityEngine;
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namespace Module.Inspector.Editor
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{
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[CustomPropertyDrawer(typeof(SingleSelectionFlagAttribute))]
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internal sealed class SingleSelectionFlagAttributeDrawer : DrawerPropertyDrawer
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{
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public override bool Draw(Rect position, DrawerPropertyAttribute attribute, SerializedProperty property, GUIContent label, EditorPropertyUtility.Result result)
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{
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if (property.propertyType != SerializedPropertyType.Enum)
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return false;
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EditorGUI.BeginProperty(position, label, property);
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{
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property.enumValueIndex = EditorGUI.Popup(position, label.text, property.enumValueIndex, property.enumDisplayNames);
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}
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EditorGUI.EndProperty();
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return true;
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}
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public override string GetErrorMessage(SerializedProperty property)
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{
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return "Only supports enum";
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}
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: fac15dbf3f08429982e975e7454cbe2a
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timeCreated: 1657357189
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81
Editor/Drawers/StringToAnimationClipNameAttributeDrawer.cs
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81
Editor/Drawers/StringToAnimationClipNameAttributeDrawer.cs
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@ -0,0 +1,81 @@
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using System.Collections.Generic;
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using Module.Inspector.Editor.Utilities;
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using UnityEditor;
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using UnityEngine;
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namespace Module.Inspector.Editor
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{
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[CustomPropertyDrawer(typeof(StringToAnimationClipAttribute))]
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internal sealed class StringToAnimationClipAttributeDrawer : DrawerPropertyDrawer
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{
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private readonly List<string> names = new List<string>();
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private GUIContent[] contentArr;
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public override bool Draw(Rect position, DrawerPropertyAttribute attribute, SerializedProperty property, GUIContent label, EditorPropertyUtility.Result result)
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{
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if (property.propertyType != SerializedPropertyType.String)
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return false;
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var att = (StringToAnimationClipAttribute)attribute;
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SerializedProperty spSibling = property.GetRelativeProperty(att.animationFieldName);
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if (spSibling == null)
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return false;
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FetchParameters(spSibling);
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EditorGUI.BeginChangeCheck();
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EditorGUI.BeginProperty(position, label, property);
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{
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int index = names.IndexOf(property.stringValue);
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if (index < 0)
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index = 0;
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int newIndex = EditorGUI.Popup(position, label, index, contentArr);
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property.stringValue = newIndex >= 1 ? names[newIndex] : string.Empty;
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}
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EditorGUI.EndProperty();
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bool changed = EditorGUI.EndChangeCheck();
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if (changed)
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property.serializedObject.ApplyModifiedProperties();
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return true;
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}
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public override string GetErrorMessage(SerializedProperty property)
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{
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if (property.propertyType != SerializedPropertyType.String)
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return "Only supports strings";
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var att = (StringToAnimationClipAttribute)attribute;
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return $"Missing field: {att.animationFieldName}";
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}
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private void FetchParameters(SerializedProperty property)
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{
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var animation = property.objectReferenceValue as Animation;
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names.Clear();
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names.Add("----");
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if (animation != null)
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{
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AnimationClip[] clips = AnimationUtility.GetAnimationClips(animation.gameObject);
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for (var i = 0; i < clips.Length; i++)
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{
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if (clips[i] != null)
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names.Add(clips[i].name);
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}
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}
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contentArr = new GUIContent[names.Count];
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for (var i = 0; i < contentArr.Length; i++)
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{
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contentArr[i] = new GUIContent(names[i]);
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}
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}
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: d2dd22fb0c4748e58b2c282194bd88e8
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timeCreated: 1656856923
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@ -428,11 +428,30 @@ namespace Module.Inspector.Editor
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foreach (string path in property.propertyPath.Split('.'))
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{
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Type objType = obj.GetType();
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if (objType.IsArray)
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{
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if (path.Equals("Array"))
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continue;
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objType = objType.GetElementType();
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if (path.StartsWith("data["))
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{
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int index = int.Parse(path.Substring(5, path.Length - 6));
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var arr = (object[])obj;
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obj = arr[index];
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}
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}
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if (objType == null)
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continue;
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FieldInfo field = objType.GetField(path, FLAGS);
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if (field == null)
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continue;
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obj = field.GetValue(obj);
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type = field.FieldType;
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}
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18
Editor/Predrawers/FieldLabelFromTypeAttributeDrawer.cs
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18
Editor/Predrawers/FieldLabelFromTypeAttributeDrawer.cs
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@ -0,0 +1,18 @@
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using System;
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using UnityEditor;
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using UnityEngine;
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namespace Module.Inspector.Editor
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{
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[CustomPropertyDrawer(typeof(FieldLabelFromTypeAttribute))]
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internal sealed class FieldLabelFromTypeAttributeDrawer : PredrawerModifierPropertyDrawer
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{
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public override void Modify(PredrawerModifierPropertyAttribute attribute, SerializedProperty property, GUIContent label)
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{
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Type type = property.GetValueType();
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if (type != null)
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label.text = type.Name;
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}
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 3bdd32bf85da4f66b8096b490ff8b163
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timeCreated: 1656871465
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