Renamed all attributes and drawers to have postfix of either Attribute or AttributeDrawer

This commit is contained in:
Anders Ejlersen 2021-12-04 12:47:44 +01:00
parent 81bac32538
commit dc15bfec81
161 changed files with 265 additions and 265 deletions

View file

@ -4,10 +4,10 @@ using UnityEngine.Scripting;
namespace Module.Inspector
{
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public sealed class Disable : AccessModifierPropertyAttribute
public sealed class DisableAttribute : AccessModifierPropertyAttribute
{
[Preserve]
public Disable()
public DisableAttribute()
{
}
}

View file

@ -3,18 +3,18 @@
namespace Module.Inspector
{
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public sealed class ShowField : AccessModifierPropertyAttribute
public sealed class DisableFieldAttribute : AccessModifierPropertyAttribute
{
public readonly string fieldName;
public readonly bool useFieldValue;
public readonly object fieldValue;
public ShowField(string fieldName)
public DisableFieldAttribute(string fieldName)
{
this.fieldName = fieldName;
}
public ShowField(string fieldName, object fieldValue)
public DisableFieldAttribute(string fieldName, object fieldValue)
{
this.fieldName = fieldName;
this.fieldValue = fieldValue;

View file

@ -4,10 +4,10 @@ using UnityEngine.Scripting;
namespace Module.Inspector
{
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public sealed class DisableFieldInPlayMode : AccessModifierPropertyAttribute
public sealed class DisableFieldInPlayModeAttribute : AccessModifierPropertyAttribute
{
[Preserve]
public DisableFieldInPlayMode()
public DisableFieldInPlayModeAttribute()
{
}
}

View file

@ -3,18 +3,18 @@
namespace Module.Inspector
{
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = true)]
public sealed class DisableMethod : AccessModifierMethodAttribute
public sealed class DisableMethodAttribute : AccessModifierMethodAttribute
{
public readonly string fieldName;
public readonly bool useFieldValue;
public readonly object fieldValue;
public DisableMethod(string fieldName)
public DisableMethodAttribute(string fieldName)
{
this.fieldName = fieldName;
}
public DisableMethod(string fieldName, object fieldValue)
public DisableMethodAttribute(string fieldName, object fieldValue)
{
this.fieldName = fieldName;
this.fieldValue = fieldValue;

View file

@ -4,10 +4,10 @@ using UnityEngine.Scripting;
namespace Module.Inspector
{
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = true)]
public sealed class EnableFieldInPlayMode : AccessModifierPropertyAttribute
public sealed class DisableMethodInPlayModeAttribute : AccessModifierMethodAttribute
{
[Preserve]
public EnableFieldInPlayMode()
public DisableMethodInPlayModeAttribute()
{
}
}

View file

@ -3,18 +3,18 @@
namespace Module.Inspector
{
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public sealed class DisableField : AccessModifierPropertyAttribute
public sealed class EnableFieldAttribute : AccessModifierPropertyAttribute
{
public readonly string fieldName;
public readonly bool useFieldValue;
public readonly object fieldValue;
public DisableField(string fieldName)
public EnableFieldAttribute(string fieldName)
{
this.fieldName = fieldName;
}
public DisableField(string fieldName, object fieldValue)
public EnableFieldAttribute(string fieldName, object fieldValue)
{
this.fieldName = fieldName;
this.fieldValue = fieldValue;

View file

@ -4,10 +4,10 @@ using UnityEngine.Scripting;
namespace Module.Inspector
{
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = true)]
public sealed class EnableMethodInPlayMode : AccessModifierMethodAttribute
public sealed class EnableFieldInPlayModeAttribute : AccessModifierPropertyAttribute
{
[Preserve]
public EnableMethodInPlayMode()
public EnableFieldInPlayModeAttribute()
{
}
}

View file

@ -3,18 +3,18 @@
namespace Module.Inspector
{
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = true)]
public sealed class EnableMethod : AccessModifierMethodAttribute
public sealed class EnableMethodAttribute : AccessModifierMethodAttribute
{
public readonly string fieldName;
public readonly bool useFieldValue;
public readonly object fieldValue;
public EnableMethod(string fieldName)
public EnableMethodAttribute(string fieldName)
{
this.fieldName = fieldName;
}
public EnableMethod(string fieldName, object fieldValue)
public EnableMethodAttribute(string fieldName, object fieldValue)
{
this.fieldName = fieldName;
this.fieldValue = fieldValue;

View file

@ -4,10 +4,10 @@ using UnityEngine.Scripting;
namespace Module.Inspector
{
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = true)]
public sealed class DisableMethodInPlayMode : AccessModifierMethodAttribute
public sealed class EnableMethodInPlayModeAttribute : AccessModifierMethodAttribute
{
[Preserve]
public DisableMethodInPlayMode()
public EnableMethodInPlayModeAttribute()
{
}
}

View file

@ -4,23 +4,23 @@ using UnityEngine.Scripting;
namespace Module.Inspector
{
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public sealed class HideField : AccessModifierPropertyAttribute
public sealed class HideFieldAttribute : AccessModifierPropertyAttribute
{
public readonly string fieldName;
public readonly bool useFieldValue;
public readonly object fieldValue;
[Preserve]
public HideField()
public HideFieldAttribute()
{
}
public HideField(string fieldName)
public HideFieldAttribute(string fieldName)
{
this.fieldName = fieldName;
}
public HideField(string fieldName, object fieldValue)
public HideFieldAttribute(string fieldName, object fieldValue)
{
this.fieldName = fieldName;
this.fieldValue = fieldValue;

View file

@ -4,10 +4,10 @@ using UnityEngine.Scripting;
namespace Module.Inspector
{
[AttributeUsage(AttributeTargets.Field, AllowMultiple = true, Inherited = true)]
public sealed class HideInNormalInspector : AccessModifierPropertyAttribute
public sealed class HideInNormalInspectorAttribute : AccessModifierPropertyAttribute
{
[Preserve]
public HideInNormalInspector()
public HideInNormalInspectorAttribute()
{
}
}

View file

@ -4,23 +4,23 @@ using UnityEngine.Scripting;
namespace Module.Inspector
{
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = true)]
public sealed class HideMethod : AccessModifierMethodAttribute
public sealed class HideMethodAttribute : AccessModifierMethodAttribute
{
public readonly string fieldName;
public readonly bool useFieldValue;
public readonly object fieldValue;
[Preserve]
public HideMethod()
public HideMethodAttribute()
{
}
public HideMethod(string fieldName)
public HideMethodAttribute(string fieldName)
{
this.fieldName = fieldName;
}
public HideMethod(string fieldName, object fieldValue)
public HideMethodAttribute(string fieldName, object fieldValue)
{
this.fieldName = fieldName;
this.fieldValue = fieldValue;

View file

@ -3,18 +3,18 @@
namespace Module.Inspector
{
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public sealed class EnableField : AccessModifierPropertyAttribute
public sealed class ShowFieldAttribute : AccessModifierPropertyAttribute
{
public readonly string fieldName;
public readonly bool useFieldValue;
public readonly object fieldValue;
public EnableField(string fieldName)
public ShowFieldAttribute(string fieldName)
{
this.fieldName = fieldName;
}
public EnableField(string fieldName, object fieldValue)
public ShowFieldAttribute(string fieldName, object fieldValue)
{
this.fieldName = fieldName;
this.fieldValue = fieldValue;

View file

@ -3,18 +3,18 @@
namespace Module.Inspector
{
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = true)]
public sealed class ShowMethod : AccessModifierMethodAttribute
public sealed class ShowMethodAttribute : AccessModifierMethodAttribute
{
public readonly string fieldName;
public readonly bool useFieldValue;
public readonly object fieldValue;
public ShowMethod(string fieldName)
public ShowMethodAttribute(string fieldName)
{
this.fieldName = fieldName;
}
public ShowMethod(string fieldName, object fieldValue)
public ShowMethodAttribute(string fieldName, object fieldValue)
{
this.fieldName = fieldName;
this.fieldValue = fieldValue;