using System; using UnityEngine; namespace Module.Inspector { [AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)] public sealed class PositionHandleAttribute : HandleDrawerPropertyAttribute { public readonly Space space; public readonly EAxis axiis; public PositionHandleAttribute(Space space, EAxis axiis) { this.space = space; this.axiis = axiis; } } }