module-inspector/Editor/AccessModifiers/DisableAttributeDrawer.cs

13 lines
482 B
C#

using UnityEditor;
namespace Module.Inspector.Editor
{
[CustomPropertyDrawer(typeof(DisableAttribute))]
internal sealed class DisableAttributeDrawer : AccessModifierPropertyDrawer
{
public override EAccessType GetAccessType(AccessModifierPropertyAttribute attribute, SerializedProperty property, EAccessType currentAccessType)
{
return currentAccessType == EAccessType.Enabled ? EAccessType.ReadOnly : currentAccessType;
}
}
}