module-inspector/Editor/AccessModifiers/ShowFieldAttributeDrawer.cs

22 lines
855 B
C#

using UnityEditor;
namespace Module.Inspector.Editor
{
[CustomPropertyDrawer(typeof(ShowFieldAttribute))]
internal sealed class ShowFieldAttributeDrawer : AccessModifierPropertyDrawer
{
public override EAccessType GetAccessType(AccessModifierPropertyAttribute attribute, SerializedProperty property, EAccessType currentAccessType)
{
if (currentAccessType != EAccessType.Hidden && !GetVisibleValue(attribute, property))
currentAccessType = EAccessType.Hidden;
return currentAccessType;
}
private static bool GetVisibleValue(AccessModifierPropertyAttribute attribute, SerializedProperty sp)
{
var att = (ShowFieldAttribute)attribute;
return sp.IsSiblingValue(att.fieldName, att.fieldValue, att.useFieldValue);
}
}
}