36 lines
No EOL
1.1 KiB
C#
36 lines
No EOL
1.1 KiB
C#
using System.Text;
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
|
|
namespace Module.Inspector.Editor
|
|
{
|
|
[CustomPropertyDrawer(typeof(FieldLabelFromArrayIndexAttribute))]
|
|
internal sealed class FieldLabelFroArrayIndexAttributeDrawer : PredrawerModifierPropertyDrawer
|
|
{
|
|
public override void Modify(PredrawerModifierPropertyAttribute attribute, SerializedProperty property, GUIContent label)
|
|
{
|
|
var att = (FieldLabelFromArrayIndexAttribute)attribute;
|
|
var spParent = property.GetParent();
|
|
|
|
if (spParent == null || !spParent.isArray)
|
|
return;
|
|
|
|
var index = spParent.IndexOfProperty(property);
|
|
|
|
if (index == -1)
|
|
return;
|
|
|
|
var builder = new StringBuilder();
|
|
|
|
if (!string.IsNullOrEmpty(att.prefix))
|
|
builder.Append(att.prefix);
|
|
|
|
builder.Append(index);
|
|
|
|
if (!string.IsNullOrEmpty(att.postfix))
|
|
builder.Append(att.postfix);
|
|
|
|
label.text = builder.ToString();
|
|
}
|
|
}
|
|
} |