module-inspector/Editor/AccessModifiers/DrawerDisable.cs

13 lines
464 B
C#

using UnityEditor;
namespace Module.Inspector.Editor
{
[CustomPropertyDrawer(typeof(Disable))]
internal sealed class DrawerDisable : AccessModifierPropertyDrawer
{
public override EAccessType GetAccessType(AccessModifierPropertyAttribute attribute, SerializedProperty property, EAccessType currentAccessType)
{
return currentAccessType == EAccessType.Enabled ? EAccessType.ReadOnly : currentAccessType;
}
}
}