module-inspector/Runtime/AccessModifiers/DisableMethodInPlayMode.cs

14 lines
336 B
C#

using System;
using UnityEngine.Scripting;
namespace Module.Inspector
{
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = true)]
public sealed class DisableMethodInPlayMode : AccessModifierMethodAttribute
{
[Preserve]
public DisableMethodInPlayMode()
{
}
}
}