module-inspector/Runtime/ValueModifiers/MinValue.cs

24 lines
570 B
C#

using System;
using UnityEngine;
namespace Module.Inspector
{
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public sealed class MinValue : ValueModifierPropertyAttribute
{
public readonly int intValue;
public readonly float floatValue;
public MinValue(int value)
{
intValue = value;
floatValue = value;
}
public MinValue(float value)
{
intValue = Mathf.RoundToInt(value);
floatValue = value;
}
}
}