module-inspector/Runtime/AccessModifiers/DisableAttribute.cs

14 lines
323 B
C#

using System;
using UnityEngine.Scripting;
namespace Module.Inspector
{
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public sealed class DisableAttribute : AccessModifierPropertyAttribute
{
[Preserve]
public DisableAttribute()
{
}
}
}