module-inspector/Editor/Drawers/DrawerIntToEnum.cs

64 lines
2.1 KiB
C#

using System;
using Module.Inspector.Editor.Utilities;
using UnityEditor;
using UnityEngine;
namespace Module.Inspector.Editor
{
[CustomPropertyDrawer(typeof(IntToEnum))]
internal sealed class DrawerIntToEnum : DrawerPropertyDrawer
{
private GUIContent[] names;
private int[] values;
public override bool Draw(Rect position, DrawerPropertyAttribute attribute, SerializedProperty property, GUIContent label, EditorPropertyUtility.Result result)
{
if (property.propertyType != SerializedPropertyType.Integer)
return false;
var att = (IntToEnum)attribute;
FetchLayerNames(att);
EditorGUI.BeginChangeCheck();
EditorGUI.BeginProperty(position, label, property);
{
int index = Array.IndexOf(values, property.intValue);
int newIndex = EditorGUI.Popup(position, label, index, names);
if (newIndex != -1 && index != newIndex)
property.intValue = values[newIndex];
}
EditorGUI.EndProperty();
bool changed = EditorGUI.EndChangeCheck();
if (changed)
property.serializedObject.ApplyModifiedProperties();
return true;
}
public override string GetErrorMessage(SerializedProperty property)
{
return "Only supports integers";
}
private void FetchLayerNames(IntToEnum attribute)
{
if (names != null)
return;
Type type = attribute.GetValidType();
string[] arrNames = Enum.GetNames(type);
Array arrValues = Enum.GetValues(type);
names = new GUIContent[arrNames.Length];
values = new int[arrValues.Length];
for (var i = 0; i < names.Length; i++)
{
names[i] = new GUIContent(arrNames[i]);
values[i] = Convert.ToInt32(arrValues.GetValue(i));
}
}
}
}