14 lines
334 B
C#
14 lines
334 B
C#
using System;
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using UnityEngine.Scripting;
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namespace Module.Inspector
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{
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[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = true)]
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public sealed class EnableMethodInPlayMode : AccessModifierMethodAttribute
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{
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[Preserve]
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public EnableMethodInPlayMode()
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{
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}
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}
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} |