30 lines
745 B
C#
30 lines
745 B
C#
using System;
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using UnityEngine.Scripting;
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namespace Module.Inspector
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{
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[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = true)]
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public sealed class HideMethod : AccessModifierMethodAttribute
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{
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public readonly string fieldName;
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public readonly bool useFieldValue;
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public readonly object fieldValue;
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[Preserve]
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public HideMethod()
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{
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}
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public HideMethod(string fieldName)
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{
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this.fieldName = fieldName;
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}
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public HideMethod(string fieldName, object fieldValue)
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{
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this.fieldName = fieldName;
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this.fieldValue = fieldValue;
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useFieldValue = true;
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}
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}
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} |