From aa117603f19a5d15622effb4ee04d4721e7b3cb2 Mon Sep 17 00:00:00 2001 From: Anders Ejlersen Date: Mon, 8 Aug 2022 11:44:09 +0200 Subject: [PATCH] 1.7.1: Fixed compiler issue, due to string.Join with char not being availabe in Unity 2020 --- Editor/Toolbar/Tools/Settings/ToolbarScenePickerSettings.cs | 2 +- package.json | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Editor/Toolbar/Tools/Settings/ToolbarScenePickerSettings.cs b/Editor/Toolbar/Tools/Settings/ToolbarScenePickerSettings.cs index 9e54574..d4fe129 100644 --- a/Editor/Toolbar/Tools/Settings/ToolbarScenePickerSettings.cs +++ b/Editor/Toolbar/Tools/Settings/ToolbarScenePickerSettings.cs @@ -23,7 +23,7 @@ namespace Module.NavigationTool.Editor.Toolbar public static List SceneAssetLabels { get => EditorPrefs.GetString(PREF_SCENE_ASSET_LABELS).Split(',').ToList(); - private set => EditorPrefs.SetString(PREF_SCENE_ASSET_LABELS, string.Join(',', value)); + private set => EditorPrefs.SetString(PREF_SCENE_ASSET_LABELS, string.Join(",", value)); } private ReorderableList assetLabelList; diff --git a/package.json b/package.json index 10f1fdb..dadbc57 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "com.module.navigationtool", - "version": "1.7.0", + "version": "1.7.1", "displayName": "Module.NavigationTool", "description": "Support for navigation tools, like favorites, history and toolbars", "unity": "2019.2",