#if UNITY_6000_3_OR_NEWER using UnityEditor; using UnityEditor.Toolbars; using UnityEngine; using UnityEngine.Scripting; namespace Module.NavigationTool.Editor.Toolbar { internal static class MainToolbarPlayerPrefsElement { [Preserve] [MainToolbarElement("Toolbar/Player Prefs Delete", ussName = "", defaultDockIndex = 100, defaultDockPosition = MainToolbarDockPosition.Middle, menuPriority = 1500)] public static MainToolbarElement Draw() { var icon = EditorGUIUtility.IconContent("d_CacheServerDisconnected").image as Texture2D; var content = new MainToolbarContent(icon, "Deletes all PlayerPrefs entries"); return new MainToolbarButton(content, () => { if (!EditorUtility.DisplayDialog("Delete PlayerPrefs", "Are you sure you want to delete all PlayerPrefs data?", "Yes", "No")) return; PlayerPrefs.DeleteAll(); PlayerPrefs.Save(); }); } } } #endif