using UnityEditor; namespace Module.NavigationTool.Editor.Toolbar { internal sealed class ToolbarScenePickerSettings : IToolbarSettings { public string Title => "Scene"; private const string PREF_IS_SCENE_ENABLED = "ToolbarSettings_IsSceneEnabled"; public static bool IsSceneEnabled { get => EditorPrefs.GetBool(PREF_IS_SCENE_ENABLED, true); set => EditorPrefs.SetBool(PREF_IS_SCENE_ENABLED, value); } public void Draw() { IsSceneEnabled = EditorGUILayout.Toggle("Enable Scene picker", IsSceneEnabled); } } }