From 2ec61871c276411f483138eaa83d1b5a563b7b9c Mon Sep 17 00:00:00 2001 From: Anders Ejlersen Date: Tue, 26 May 2026 18:05:38 +0200 Subject: [PATCH] Fixed issue, where GUID was moved between Unity versions from UnityEditor (6.3) to UnityEngine (6.4) --- Editor/Objects/Report.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Editor/Objects/Report.cs b/Editor/Objects/Report.cs index 278955a..5b68f9f 100644 --- a/Editor/Objects/Report.cs +++ b/Editor/Objects/Report.cs @@ -1,8 +1,8 @@ using System; using System.Collections.Generic; +using UnityEditor; using UnityEngine; - namespace Module.ProjectValidator.Editor { internal sealed class Report @@ -64,7 +64,7 @@ namespace Module.ProjectValidator.Editor public bool TryGetSeverityFor(string guid, out MappingEntry mapping) { - if (UnityEngine.GUID.TryParse(guid, out var assetGuid) && _assetToSeverityMapping.TryGetValue(assetGuid, out mapping)) + if (GUID.TryParse(guid, out var assetGuid) && _assetToSeverityMapping.TryGetValue(assetGuid, out mapping)) return true; mapping = new MappingEntry();