From c8a6815316e39598f411e7c23f51d7078cb4f4a6 Mon Sep 17 00:00:00 2001 From: Anders Ejlersen Date: Mon, 18 May 2026 20:53:00 +0200 Subject: [PATCH] Updated readme --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 49c2c51..6fd6b0f 100644 --- a/README.md +++ b/README.md @@ -11,7 +11,7 @@ A tool to help validate data across scenes, prefabs and scriptable objects. ## Component Validators -```c# +```csharp public sealed class ComponentValidatorMeshCollider : IComponentValidator { public void Validate(MeshCollider component, List results) @@ -24,8 +24,8 @@ public sealed class ComponentValidatorMeshCollider : IComponentValidator`, where `T` is the attribute and will automatically be found by the validator. -```c# +```csharp public sealed class Validator : IAttributeValidator { public ValidatorResult Validate(RequiredAttribute attribute, object value)