eb46c22ffc
Validator: Skipping render pipeline check on shader, fi no RenderPipeline tag is found
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Validator: Skipping textures in material, if marked as PerRendererData, HideInInspector or NonModifiableTextureData
Validator: Fixed issue, where arrays weren't iterated correctly, which resulted in an exception
Window: Added warning and error count
2026-05-27 21:50:04 +02:00
9dd45f536e
Validator: Fixed issue, where scene wouldn't unload, if an exception is thrown
2026-05-27 19:24:07 +02:00
58acb2979d
Fixed issue, where the validator enabled state couldn't be loaded correctly, if in another assembly
2026-05-24 23:09:47 +02:00
dd55a87740
- Validator: Added asset validators with material texture and shader validation
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- Validator: Added option to enable/disable certain validators
- Project Settings: Fixed issue, where changes weren't always saved
- Unity: Removed deprecated warnings in Unity 6.4
2026-05-24 18:06:56 +02:00
01ac17a078
Removed prefixes on paths
2026-05-19 22:11:31 +02:00
591693da1d
Added support to scan prefabs
2026-05-19 20:15:30 +02:00
269789b36f
Added GameObject Validators
2026-05-18 21:59:59 +02:00
d7145ad772
Added component validators
2026-05-18 20:37:05 +02:00