Validator: Skipping textures in material, if marked as PerRendererData, HideInInspector or NonModifiableTextureData Validator: Fixed issue, where arrays weren't iterated correctly, which resulted in an exception Window: Added warning and error count
- Validator: Added option to enable/disable certain validators - Project Settings: Fixed issue, where changes weren't always saved - Unity: Removed deprecated warnings in Unity 6.4