module-inspector/Editor/ValueModifiers/SceneObjectsOnlyAttributeDrawer.cs
Anders Ejlersen eb19150d98 1.8.0: Added AssetsOnly, SceneObjectsOnly, AssignAssetIfNull, AssignComponentIfNull
- Attributes: Added AssetsOnly, SceneObjectsOnly, AssignAssetIfNull, AssignComponentIfNull
- Attributes: Replaced AssignIfNull with AssignComponentIfNull
2022-08-27 14:04:17 +02:00

25 lines
773 B
C#

using UnityEditor;
using UnityEngine;
namespace Module.Inspector.Editor
{
[CustomPropertyDrawer(typeof(SceneObjectsOnlyAttribute))]
internal sealed class SceneObjectsOnlyAttributeDrawer : ValueModifierPropertyDrawer
{
public override void Modify(ValueModifierPropertyAttribute attribute, SerializedProperty property)
{
if (property.propertyType != SerializedPropertyType.ObjectReference)
return;
Object obj = property.objectReferenceValue;
if (obj != null && !IsValid(obj))
property.objectReferenceValue = null;
}
private static bool IsValid(Object obj)
{
return !AssetDatabase.Contains(obj);
}
}
}