- Attributes: Added AssetsOnly, SceneObjectsOnly, AssignAssetIfNull, AssignComponentIfNull - Attributes: Replaced AssignIfNull with AssignComponentIfNull
14 lines
328 B
C#
14 lines
328 B
C#
using System;
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using UnityEngine.Scripting;
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namespace Module.Inspector
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{
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[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
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public sealed class AssetsOnlyAttribute : ValueModifierPropertyAttribute
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{
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[Preserve]
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public AssetsOnlyAttribute()
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{
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}
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}
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} |