1.4.0: Added build target picker and build button to toolbar
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0b147a9144
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10 changed files with 254 additions and 7 deletions
143
Editor/Toolbar/Tools/ToolBuildTargetPicker.cs
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143
Editor/Toolbar/Tools/ToolBuildTargetPicker.cs
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using JetBrains.Annotations;
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using UnityEditor;
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using UnityEngine;
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using UTools = UnityEditor.Tools;
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namespace Module.NavigationTool.Editor.Toolbar
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{
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[UsedImplicitly]
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internal sealed class ToolBuildTargetPicker : AbstractToolbarDrawer
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{
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public override bool Visible => ToolbarSettings.IsBuildEnabled;
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public override bool Enabled => !Application.isPlaying;
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public override EToolbarPlacement Placement => EToolbarPlacement.Left;
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public override int Priority => (int)EToolbarPriority.Low;
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private static bool IS_DIRTY = true;
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private static int[] HASHES = new int[0];
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private static BuildTargetGroup[] GROUPS = new BuildTargetGroup[0];
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private static BuildTarget[] TARGETS = new BuildTarget[0];
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private static GUIContent[] TARGET_LIST = new GUIContent[0];
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private static int SELECTED_INDEX = -1;
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private static void Initialize()
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{
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if (!IS_DIRTY)
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return;
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BuildTarget target = EditorUserBuildSettings.activeBuildTarget;
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BuildTargetGroup group = BuildPipeline.GetBuildTargetGroup(target);
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PopulateBuildTargetList();
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SELECTED_INDEX = Array.IndexOf(HASHES, GetHashCode(group, target));
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IS_DIRTY = false;
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}
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public override void Update()
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{
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Initialize();
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}
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protected override void Draw(Rect rect)
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{
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BuildTarget target = EditorUserBuildSettings.activeBuildTarget;
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BuildTargetGroup group = BuildPipeline.GetBuildTargetGroup(target);
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GUIContent content = SELECTED_INDEX != -1 ? GetButtonContent(group) : GUIContent.none;
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if (GUI.Button(rect, content, styles.buttonNoPadding))
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{
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EditorUtility.DisplayCustomMenu(rect, TARGET_LIST, SELECTED_INDEX, (_, _, selected) =>
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{
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if (selected != -1 && selected != SELECTED_INDEX)
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SetBuildTargetTo(selected);
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}, null);
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}
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}
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public override float CalculateWidth()
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{
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return 40.0f;
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}
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private static void SetBuildTargetTo(int index)
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{
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if (index < 0)
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return;
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BuildTargetGroup group = GROUPS[index];
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BuildTarget target = TARGETS[index];
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if (!EditorUserBuildSettings.SwitchActiveBuildTarget(@group, target))
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return;
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IS_DIRTY = true;
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SELECTED_INDEX = index;
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}
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private static void PopulateBuildTargetList()
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{
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var hashes = new List<int>();
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var groups = new List<BuildTargetGroup>();
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var targets = new List<BuildTarget>();
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var contentList = new List<GUIContent>();
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Type type = typeof(BuildTarget);
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Array values = Enum.GetValues(type);
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for (var i = 0; i < values.Length; i++)
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{
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var target = (BuildTarget)values.GetValue(i);
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BuildTargetGroup group = BuildPipeline.GetBuildTargetGroup(target);
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if (target < 0 || !BuildPipeline.IsBuildTargetSupported(group, target))
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continue;
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if (!IsValid(type, target))
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continue;
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hashes.Add(GetHashCode(group, target));
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groups.Add(group);
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targets.Add(target);
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contentList.Add(new GUIContent(ObjectNames.NicifyVariableName(target.ToString())));
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}
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HASHES = hashes.ToArray();
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GROUPS = groups.ToArray();
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TARGETS = targets.ToArray();
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TARGET_LIST = contentList.ToArray();
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}
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private static bool IsValid(Type type, BuildTarget target)
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{
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MemberInfo[] members = type.GetMember(target.ToString(), BindingFlags.Public | BindingFlags.Static);
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if (members.Length == 0)
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return false;
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for (var j = 0; j < members.Length; j++)
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{
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if (members[j].GetCustomAttribute<ObsoleteAttribute>() == null)
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return true;
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}
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return false;
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}
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private static GUIContent GetButtonContent(BuildTargetGroup group)
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{
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var name = $"BuildSettings.{group}.Small";
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if (group == BuildTargetGroup.WSA)
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name = "BuildSettings.Metro.Small";
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return EditorGUIUtility.IconContent(name);
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}
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private static int GetHashCode(BuildTargetGroup group, BuildTarget target)
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{
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return ((int)group << 16) + (int)target;
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}
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}
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}
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