1.9.2: Scene picker icons in light mode will now be drawn as dark icons, instead of light grey
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3 changed files with 21 additions and 4 deletions
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@ -59,9 +59,19 @@ namespace Module.NavigationTool.Editor.Toolbar
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margin = new RectOffset(8, 0, 8, 0)
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};
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iconPlusSmall = EditorGUIUtility.IconContent("d_CreateAddNew");
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iconSceneAdditive = EditorGUIUtility.IconContent("d_winbtn_win_restore_h");
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iconSceneSingle = EditorGUIUtility.IconContent("d_winbtn_win_max_h");
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if (EditorGUIUtility.isProSkin)
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{
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iconPlusSmall = EditorGUIUtility.IconContent("d_CreateAddNew");
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iconSceneAdditive = EditorGUIUtility.IconContent("d_winbtn_win_restore_h");
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iconSceneSingle = EditorGUIUtility.IconContent("d_winbtn_win_max_h");
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}
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else
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{
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iconPlusSmall = EditorGUIUtility.IconContent("CreateAddNew");
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iconSceneAdditive = EditorGUIUtility.IconContent("winbtn_win_restore_h");
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iconSceneSingle = EditorGUIUtility.IconContent("winbtn_win_max_h");
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}
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iconDisconnect = EditorGUIUtility.IconContent("d_CacheServerDisconnected");
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iconProject = EditorGUIUtility.IconContent("Project");
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iconSettings = new GUIContent(EditorGUIUtility.IconContent("Settings"));
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