1.9.2: Scene picker icons in light mode will now be drawn as dark icons, instead of light grey
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# Change Log
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All notable changes to this project will be documented in this file.
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## [1.9.2] - 2023-09-18
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### Changed
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- Scene picker icons in light mode will now be drawn as dark icons, instead of light grey
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## [1.9.1] - 2023-09-10
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### Fixed
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@ -59,9 +59,19 @@ namespace Module.NavigationTool.Editor.Toolbar
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margin = new RectOffset(8, 0, 8, 0)
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};
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iconPlusSmall = EditorGUIUtility.IconContent("d_CreateAddNew");
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iconSceneAdditive = EditorGUIUtility.IconContent("d_winbtn_win_restore_h");
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iconSceneSingle = EditorGUIUtility.IconContent("d_winbtn_win_max_h");
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if (EditorGUIUtility.isProSkin)
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{
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iconPlusSmall = EditorGUIUtility.IconContent("d_CreateAddNew");
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iconSceneAdditive = EditorGUIUtility.IconContent("d_winbtn_win_restore_h");
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iconSceneSingle = EditorGUIUtility.IconContent("d_winbtn_win_max_h");
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}
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else
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{
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iconPlusSmall = EditorGUIUtility.IconContent("CreateAddNew");
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iconSceneAdditive = EditorGUIUtility.IconContent("winbtn_win_restore_h");
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iconSceneSingle = EditorGUIUtility.IconContent("winbtn_win_max_h");
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}
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iconDisconnect = EditorGUIUtility.IconContent("d_CacheServerDisconnected");
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iconProject = EditorGUIUtility.IconContent("Project");
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iconSettings = new GUIContent(EditorGUIUtility.IconContent("Settings"));
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@ -1,6 +1,6 @@
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{
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"name": "com.module.navigationtool",
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"version": "1.9.1",
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"version": "1.9.2",
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"displayName": "Module.NavigationTool",
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"description": "Support for navigation tools, like favorites, history and toolbars",
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"unity": "2019.2",
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