1.7.2: Fixed issue, where changing scene by opening scene files would not refresh scene selection tool
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@ -12,6 +12,7 @@ namespace Module.NavigationTool.Editor.Toolbar
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EditorApplication.playModeStateChanged += OnPlayModeStateChanged;
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SceneManager.activeSceneChanged += OnActiveSceneChanged;
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EditorSceneManager.newSceneCreated += OnNewSceneCreated;
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EditorSceneManager.activeSceneChangedInEditMode += OnActiveSceneChangedInEditMode;
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}
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private static void OnPlayModeStateChanged(PlayModeStateChange state)
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@ -24,6 +25,11 @@ namespace Module.NavigationTool.Editor.Toolbar
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ToolScenePicker.SetAsDirty();
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}
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private static void OnActiveSceneChangedInEditMode(Scene from, Scene to)
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{
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ToolScenePicker.SetAsDirty();
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}
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private static void OnNewSceneCreated(Scene scene, NewSceneSetup setup, NewSceneMode mode)
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{
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ToolScenePicker.SetAsDirty();
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@ -1,6 +1,6 @@
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{
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"name": "com.module.navigationtool",
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"version": "1.7.1",
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"version": "1.7.2",
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"displayName": "Module.NavigationTool",
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"description": "Support for navigation tools, like favorites, history and toolbars",
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"unity": "2019.2",
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