0.6.0: Added ui layer and canvas picker

This commit is contained in:
Anders Ejlersen 2021-04-12 11:40:04 +02:00
parent 27d7ecb2dd
commit 169d11a2dd
10 changed files with 206 additions and 11 deletions

View file

@ -4,7 +4,7 @@ using UnityEditor;
namespace Game.NavigationTool.Editor.Toolbar
{
internal sealed class ToolbarPostProcess : AssetPostprocessor
internal sealed class ToolScenePickerPostProcess : AssetPostprocessor
{
private static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths)
{
@ -14,7 +14,7 @@ namespace Game.NavigationTool.Editor.Toolbar
private static bool HasChange(string[] assets)
{
return assets.Any(s => s.EndsWith(".unity"));
return assets.Any(s => s.EndsWith(".unity")) || assets.Any(s => s.EndsWith("EditorBuildSettings.asset"));
}
}
}