Navigation tools upgraded to use the new MainToolbarElement API

This commit is contained in:
Anders Ejlersen 2025-12-06 15:17:30 +01:00
parent 708b99f763
commit 3e1602162c
52 changed files with 837 additions and 66 deletions

View file

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#if UNITY_6000_3_OR_NEWER
using System.Linq;
using UnityEditor;
namespace Module.NavigationTool.Editor.Toolbar
{
internal sealed class MainToolbarScenePickerPostProcess : AssetPostprocessor
{
private static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths)
{
if (HasChange(deletedAssets) || HasChange(movedAssets) || HasChange(importedAssets))
MainToolbarScenePickerElement.Refresh();
}
private static bool HasChange(string[] assets)
{
return assets.Any(s => s.EndsWith(".unity")) ||
assets.Any(s => s.EndsWith("EditorBuildSettings.asset"));
}
}
}
#endif