Navigation tools upgraded to use the new MainToolbarElement API
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52 changed files with 837 additions and 66 deletions
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#if UNITY_6000_3_OR_NEWER
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using UnityEditor;
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using UnityEditor.Toolbars;
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using UnityEngine;
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using UnityEngine.Scripting;
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namespace Module.NavigationTool.Editor.Toolbar
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{
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internal static class MainToolbarProjectSettingsElement
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{
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[Preserve]
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[MainToolbarElement("Toolbar/Project/Open Settings", ussName = "", defaultDockIndex = 100, defaultDockPosition = MainToolbarDockPosition.Middle, menuPriority = 1500)]
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public static MainToolbarElement Draw()
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{
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var icon = EditorGUIUtility.IconContent("Settings").image as Texture2D;
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var content = new MainToolbarContent(icon, "Opens Preferences/Project Settings");
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return new MainToolbarDropdown(content, OnDropdownOpen);
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}
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private static void OnDropdownOpen(Rect rect)
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{
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var menu = new GenericMenu();
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menu.AddItem(new GUIContent("Preferences"), false, () => SettingsService.OpenUserPreferences("Module/Toolbar"));
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menu.AddItem(new GUIContent("Project Settings"), false, () => SettingsService.OpenProjectSettings("Module/Toolbar"));
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menu.DropDown(rect);
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}
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}
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}
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#endif
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