1.8.4: History received a fix for startup issue, increased entry size, and context menu options
- Set selection active in history is now a toggleable feature in the context menu - Increased number of entries in history from 32 to 64 - Clear entries moved to context menu in history - Fixed issue, where history didn't work on first startup
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305aa13317
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17 changed files with 141 additions and 86 deletions
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@ -5,7 +5,7 @@ using Object = UnityEngine.Object;
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namespace Module.NavigationTool.Editor.History
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{
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internal sealed class EditorHistoryWindow : EditorWindow
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internal sealed class EditorHistoryWindow : EditorWindow, IHasCustomMenu
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{
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[NonSerialized]
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private Styles styles;
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@ -38,8 +38,8 @@ namespace Module.NavigationTool.Editor.History
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return;
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styles.Initialize(GUI.skin);
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var rectTools = new Rect(0.0f, 0.0f, position.width, EditorGUIUtility.singleLineHeight);
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var rectList = new Rect(0.0f, rectTools.yMax, position.width, position.height - rectTools.height);
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var rectTools = new Rect(0.0f, 4.0f, position.width, EditorGUIUtility.singleLineHeight);
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var rectList = new Rect(0.0f, rectTools.yMax + 4.0f, position.width, position.height - rectTools.height - 8.0f);
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viewTools.Initialize();
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viewTools.Draw(this, rectTools, styles);
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@ -52,27 +52,43 @@ namespace Module.NavigationTool.Editor.History
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private void HandleClickEvent()
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{
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if (!HistoryGUIUtility.isClicked)
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if (!EditorHistoryGUIUtility.isClicked)
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return;
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HistoryList historyList = HistoryUtility.GetHistoryList();
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Object obj = historyList.GetObject(HistoryGUIUtility.currentEntry);
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EditorHistoryList editorHistoryList = EditorHistoryUtility.GetHistoryList();
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Object obj = editorHistoryList.GetObject(EditorHistoryGUIUtility.currentEntry);
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if (obj != null)
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{
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if (HistoryGUIUtility.isDoubleClick)
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if (EditorHistoryGUIUtility.isDoubleClick)
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{
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AssetDatabase.OpenAsset(obj);
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}
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else
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{
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HistoryListPostProcess.IgnoreNextSelectionChange();
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Selection.activeObject = obj;
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EditorHistoryListPostProcess.IgnoreNextSelectionChange();
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if (EditorHistoryPrefs.IsSetAsActiveObjectEnabled)
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Selection.activeObject = obj;
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EditorGUIUtility.PingObject(obj);
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}
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}
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HistoryGUIUtility.Used();
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EditorHistoryGUIUtility.Used();
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}
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void IHasCustomMenu.AddItemsToMenu(GenericMenu menu)
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{
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menu.AddItem(new GUIContent("Clear"),
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false,
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() => EditorHistoryUtility.GetHistoryList()?.Clear());
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menu.AddSeparator("");
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menu.AddItem(new GUIContent("Active object in selection"),
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EditorHistoryPrefs.IsSetAsActiveObjectEnabled,
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() => EditorHistoryPrefs.IsSetAsActiveObjectEnabled = !EditorHistoryPrefs.IsSetAsActiveObjectEnabled);
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}
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}
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}
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@ -1,4 +1,5 @@
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using UnityEngine;
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using UnityEditor;
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using UnityEngine;
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namespace Module.NavigationTool.Editor.History
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{
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@ -8,6 +9,8 @@ namespace Module.NavigationTool.Editor.History
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public GUIStyle entry;
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public GUIStyle invalidEntry;
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public GUIContent iconSearch;
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private GUISkin skin;
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@ -27,6 +30,8 @@ namespace Module.NavigationTool.Editor.History
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invalidEntry.normal.textColor = Color.red;
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invalidEntry.hover.textColor = invalidEntry.onHover.textColor = new Color(1.0f, 0.3f, 0.3f);
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invalidEntry.active.textColor = invalidEntry.onActive.textColor = new Color(1.0f, 0.0f, 0.5f);
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iconSearch = EditorGUIUtility.IconContent("d_Search Icon");
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}
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}
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}
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@ -11,17 +11,17 @@ namespace Module.NavigationTool.Editor.History
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private Vector2 scrollPosition;
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[NonSerialized]
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private HistoryList historyList;
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private EditorHistoryList editorHistoryList;
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public override void Initialize()
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{
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historyList = HistoryUtility.GetHistoryList();
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editorHistoryList = EditorHistoryUtility.GetHistoryList();
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}
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public override void Draw(EditorHistoryWindow window, Rect rect, Styles styles)
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{
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float entryHeight = EditorGUIUtility.singleLineHeight;
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float height = entryHeight * historyList.entries.Count;
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float height = entryHeight * editorHistoryList.entries.Count;
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bool isSearching = !string.IsNullOrEmpty(window.viewTools.searchStr);
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string lowerSearchStr = window.viewTools.searchStr.ToLower();
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@ -34,14 +34,14 @@ namespace Module.NavigationTool.Editor.History
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scrollPosition = GUI.BeginScrollView(position, scrollPosition, viewRect);
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{
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for (int i = historyList.entries.Count - 1; i >= 0; i--)
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for (int i = editorHistoryList.entries.Count - 1; i >= 0; i--)
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{
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HistoryList.Entry e = historyList.entries[i];
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EditorHistoryList.Entry e = editorHistoryList.entries[i];
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if (isSearching && !e.lowerName.Contains(lowerSearchStr))
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continue;
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HistoryGUIUtility.DrawEntry(entryRect, historyList.entries[i], styles, true);
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EditorHistoryGUIUtility.DrawEntry(entryRect, editorHistoryList.entries[i], styles, true);
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entryRect.y += entryHeight;
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}
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}
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@ -8,27 +8,28 @@ namespace Module.NavigationTool.Editor.History
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internal sealed class EditorHistoryViewTools : AbstractEditorHistoryView
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{
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public string searchStr = string.Empty;
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[NonSerialized]
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private HistoryList historyList;
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public override void Initialize()
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{
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historyList = HistoryUtility.GetHistoryList();
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}
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public override void Draw(EditorHistoryWindow window, Rect rect, Styles styles)
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{
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const float PADDING = 4.0f;
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const float ICON_SIZE = 20.0f;
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const float BUTTON_SIZE = 50.0f;
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GUI.BeginGroup(rect, styles.toolbox);
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{
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var r0 = new Rect(0.0f, 0.0f, rect.width - BUTTON_SIZE, rect.height);
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var r1 = new Rect(r0.xMax, 0.0f, BUTTON_SIZE, rect.height);
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searchStr = EditorGUI.TextField(r0, searchStr);
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var r0 = new Rect(PADDING, 0.0f, ICON_SIZE, rect.height);
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var r1 = new Rect(r0.xMax, 0.0f, rect.width - BUTTON_SIZE - ICON_SIZE - PADDING * 2.0f, rect.height);
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var r2 = new Rect(r1.xMax, 0.0f, BUTTON_SIZE, rect.height);
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GUI.Label(r0, styles.iconSearch);
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searchStr = EditorGUI.TextField(r1, searchStr);
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if (GUI.Button(r1, "Clear"))
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historyList.Clear();
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if (GUI.Button(r2, "Clear"))
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searchStr = string.Empty;
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}
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GUI.EndGroup();
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}
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