1.8.4: History received a fix for startup issue, increased entry size, and context menu options

- Set selection active in history is now a toggleable feature in the context menu
- Increased number of entries in history from 32 to 64
- Clear entries moved to context menu in history
- Fixed issue, where history didn't work on first startup
This commit is contained in:
Anders Ejlersen 2023-03-27 22:02:44 +02:00
parent 305aa13317
commit 5a2dcf3619
17 changed files with 141 additions and 86 deletions

View file

@ -5,7 +5,7 @@ using Object = UnityEngine.Object;
namespace Module.NavigationTool.Editor.History
{
internal sealed class EditorHistoryWindow : EditorWindow
internal sealed class EditorHistoryWindow : EditorWindow, IHasCustomMenu
{
[NonSerialized]
private Styles styles;
@ -38,8 +38,8 @@ namespace Module.NavigationTool.Editor.History
return;
styles.Initialize(GUI.skin);
var rectTools = new Rect(0.0f, 0.0f, position.width, EditorGUIUtility.singleLineHeight);
var rectList = new Rect(0.0f, rectTools.yMax, position.width, position.height - rectTools.height);
var rectTools = new Rect(0.0f, 4.0f, position.width, EditorGUIUtility.singleLineHeight);
var rectList = new Rect(0.0f, rectTools.yMax + 4.0f, position.width, position.height - rectTools.height - 8.0f);
viewTools.Initialize();
viewTools.Draw(this, rectTools, styles);
@ -52,27 +52,43 @@ namespace Module.NavigationTool.Editor.History
private void HandleClickEvent()
{
if (!HistoryGUIUtility.isClicked)
if (!EditorHistoryGUIUtility.isClicked)
return;
HistoryList historyList = HistoryUtility.GetHistoryList();
Object obj = historyList.GetObject(HistoryGUIUtility.currentEntry);
EditorHistoryList editorHistoryList = EditorHistoryUtility.GetHistoryList();
Object obj = editorHistoryList.GetObject(EditorHistoryGUIUtility.currentEntry);
if (obj != null)
{
if (HistoryGUIUtility.isDoubleClick)
if (EditorHistoryGUIUtility.isDoubleClick)
{
AssetDatabase.OpenAsset(obj);
}
else
{
HistoryListPostProcess.IgnoreNextSelectionChange();
Selection.activeObject = obj;
EditorHistoryListPostProcess.IgnoreNextSelectionChange();
if (EditorHistoryPrefs.IsSetAsActiveObjectEnabled)
Selection.activeObject = obj;
EditorGUIUtility.PingObject(obj);
}
}
HistoryGUIUtility.Used();
EditorHistoryGUIUtility.Used();
}
void IHasCustomMenu.AddItemsToMenu(GenericMenu menu)
{
menu.AddItem(new GUIContent("Clear"),
false,
() => EditorHistoryUtility.GetHistoryList()?.Clear());
menu.AddSeparator("");
menu.AddItem(new GUIContent("Active object in selection"),
EditorHistoryPrefs.IsSetAsActiveObjectEnabled,
() => EditorHistoryPrefs.IsSetAsActiveObjectEnabled = !EditorHistoryPrefs.IsSetAsActiveObjectEnabled);
}
}
}