1.8.4: History received a fix for startup issue, increased entry size, and context menu options

- Set selection active in history is now a toggleable feature in the context menu
- Increased number of entries in history from 32 to 64
- Clear entries moved to context menu in history
- Fixed issue, where history didn't work on first startup
This commit is contained in:
Anders Ejlersen 2023-03-27 22:02:44 +02:00
parent 305aa13317
commit 5a2dcf3619
17 changed files with 141 additions and 86 deletions

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@ -1,6 +1,19 @@
# Change Log
All notable changes to this project will be documented in this file.
## [1.8.4] - 2023-03-27
### Added
- Set selection active in history is now a toggleable feature in the context menu
### Changed
- Increased number of entries in history from 32 to 64
- Clear entries moved to context menu in history
### Fixed
- Fixed issue, where history didn't work on first startup
## [1.8.3] - 2023-03-16
### Changed

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@ -4,19 +4,19 @@ using UnityEngine;
namespace Module.NavigationTool.Editor.History
{
internal static class HistoryGUIUtility
internal static class EditorHistoryGUIUtility
{
private static readonly int ENTRY_HASH = "DrawHistoryEntry".GetHashCode();
public static bool isClicked;
public static bool isDoubleClick;
public static HistoryList.Entry currentEntry;
public static EditorHistoryList.Entry currentEntry;
private static HistoryList.Entry LAST_CLICK_ENTRY;
private static EditorHistoryList.Entry LAST_CLICK_ENTRY;
private static double LAST_CLICK_TIME;
private static int CLICK_COUNT;
public static void DrawEntry(Rect rect, HistoryList.Entry entry, Styles styles, bool ignoreIndentLevel = false)
public static void DrawEntry(Rect rect, EditorHistoryList.Entry entry, Styles styles, bool ignoreIndentLevel = false)
{
int id = GUIUtility.GetControlID(ENTRY_HASH, FocusType.Passive, rect);
bool on = currentEntry == entry;

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@ -9,14 +9,14 @@ using Object = UnityEngine.Object;
namespace Module.NavigationTool.Editor.History
{
[Serializable]
internal sealed class HistoryList
internal sealed class EditorHistoryList
{
public static readonly string PREF_ID = "PREF_HISTORY_LIST";
public const int MAX_LENGTH = 32;
public const int MAX_LENGTH = 64;
public List<Entry> entries;
public HistoryList()
public EditorHistoryList()
{
entries = new List<Entry>();
string json = EditorProjectPrefs.GetString(PREF_ID);
@ -134,10 +134,10 @@ namespace Module.NavigationTool.Editor.History
public void Refresh()
{
string path = AssetDatabase.GUIDToAssetPath(guid);
name = Path.GetFileNameWithoutExtension(path);
lowerName = name.ToLower();
name = AssetDatabase.IsValidFolder(path) ? Path.GetFileName(path) : Path.GetFileNameWithoutExtension(path);
lowerName = !string.IsNullOrEmpty(name) ? name.ToLower() : string.Empty;
valid = AssetDatabase.LoadMainAssetAtPath(path) != null;
content = new GUIContent(name, HistoryGUIUtility.GetIcon(path), path);
content = new GUIContent(name, EditorHistoryGUIUtility.GetIcon(path), path);
}
}
}

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@ -2,12 +2,14 @@
namespace Module.NavigationTool.Editor.History
{
internal sealed class HistoryListPostProcess : AssetPostprocessor
[InitializeOnLoad]
internal sealed class EditorHistoryListPostProcess : AssetPostprocessor
{
private static bool IGNORE_NEXT_SELECTION_CHANGE;
static HistoryListPostProcess()
static EditorHistoryListPostProcess()
{
Selection.selectionChanged -= OnSelectionChanged;
Selection.selectionChanged += OnSelectionChanged;
}
@ -17,8 +19,13 @@ namespace Module.NavigationTool.Editor.History
movedAssets.Length != 0 ||
movedFromAssetPaths.Length != 0;
if (isDirty && HistoryUtility.IsLoaded())
HistoryUtility.RefreshAll();
if (isDirty && EditorHistoryUtility.IsLoaded())
EditorHistoryUtility.RefreshAll();
}
public static void IgnoreNextSelectionChange()
{
IGNORE_NEXT_SELECTION_CHANGE = true;
}
private static void OnSelectionChanged()
@ -32,15 +39,10 @@ namespace Module.NavigationTool.Editor.History
}
else
{
HistoryList historyList = HistoryUtility.GetHistoryList();
historyList.AddRange(Selection.assetGUIDs);
HistoryGUIUtility.Repaint();
EditorHistoryList editorHistoryList = EditorHistoryUtility.GetHistoryList();
editorHistoryList.AddRange(Selection.assetGUIDs);
EditorHistoryGUIUtility.Repaint();
}
}
public static void IgnoreNextSelectionChange()
{
IGNORE_NEXT_SELECTION_CHANGE = true;
}
}
}

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@ -0,0 +1,15 @@
using UnityEditor;
namespace Module.NavigationTool.Editor.History
{
internal static class EditorHistoryPrefs
{
private const string PREF_IS_SET_AS_ACTIVE_OBJECT_ENABLED = "EditorHistoryWindow.IsSetAsActiveObjectEnabled";
public static bool IsSetAsActiveObjectEnabled
{
get => EditorPrefs.GetBool(PREF_IS_SET_AS_ACTIVE_OBJECT_ENABLED, true);
set => EditorPrefs.SetBool(PREF_IS_SET_AS_ACTIVE_OBJECT_ENABLED, value);
}
}
}

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@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 8673b42e45bc489988f66cbd2ebd1eb5
timeCreated: 1679940554

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@ -0,0 +1,37 @@
using System.Collections.Generic;
namespace Module.NavigationTool.Editor.History
{
internal static class EditorHistoryUtility
{
private static EditorHistoryList EDITOR_HISTORY_LIST;
static EditorHistoryUtility()
{
EDITOR_HISTORY_LIST = null;
}
public static EditorHistoryList GetHistoryList()
{
return EDITOR_HISTORY_LIST ?? (EDITOR_HISTORY_LIST = new EditorHistoryList());
}
public static bool IsLoaded()
{
return EDITOR_HISTORY_LIST != null;
}
public static void RefreshAll()
{
if (EDITOR_HISTORY_LIST == null)
return;
List<EditorHistoryList.Entry> entries = EDITOR_HISTORY_LIST.entries;
for (var i = 0; i < entries.Count; i++)
{
entries[i].Refresh();
}
}
}
}

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@ -1,37 +0,0 @@
using System.Collections.Generic;
namespace Module.NavigationTool.Editor.History
{
internal static class HistoryUtility
{
private static HistoryList HISTORY_LIST;
static HistoryUtility()
{
HISTORY_LIST = null;
}
public static HistoryList GetHistoryList()
{
return HISTORY_LIST ?? (HISTORY_LIST = new HistoryList());
}
public static bool IsLoaded()
{
return HISTORY_LIST != null;
}
public static void RefreshAll()
{
if (HISTORY_LIST == null)
return;
List<HistoryList.Entry> entries = HISTORY_LIST.entries;
for (var i = 0; i < entries.Count; i++)
{
entries[i].Refresh();
}
}
}
}

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@ -5,7 +5,7 @@ using Object = UnityEngine.Object;
namespace Module.NavigationTool.Editor.History
{
internal sealed class EditorHistoryWindow : EditorWindow
internal sealed class EditorHistoryWindow : EditorWindow, IHasCustomMenu
{
[NonSerialized]
private Styles styles;
@ -38,8 +38,8 @@ namespace Module.NavigationTool.Editor.History
return;
styles.Initialize(GUI.skin);
var rectTools = new Rect(0.0f, 0.0f, position.width, EditorGUIUtility.singleLineHeight);
var rectList = new Rect(0.0f, rectTools.yMax, position.width, position.height - rectTools.height);
var rectTools = new Rect(0.0f, 4.0f, position.width, EditorGUIUtility.singleLineHeight);
var rectList = new Rect(0.0f, rectTools.yMax + 4.0f, position.width, position.height - rectTools.height - 8.0f);
viewTools.Initialize();
viewTools.Draw(this, rectTools, styles);
@ -52,27 +52,43 @@ namespace Module.NavigationTool.Editor.History
private void HandleClickEvent()
{
if (!HistoryGUIUtility.isClicked)
if (!EditorHistoryGUIUtility.isClicked)
return;
HistoryList historyList = HistoryUtility.GetHistoryList();
Object obj = historyList.GetObject(HistoryGUIUtility.currentEntry);
EditorHistoryList editorHistoryList = EditorHistoryUtility.GetHistoryList();
Object obj = editorHistoryList.GetObject(EditorHistoryGUIUtility.currentEntry);
if (obj != null)
{
if (HistoryGUIUtility.isDoubleClick)
if (EditorHistoryGUIUtility.isDoubleClick)
{
AssetDatabase.OpenAsset(obj);
}
else
{
HistoryListPostProcess.IgnoreNextSelectionChange();
EditorHistoryListPostProcess.IgnoreNextSelectionChange();
if (EditorHistoryPrefs.IsSetAsActiveObjectEnabled)
Selection.activeObject = obj;
EditorGUIUtility.PingObject(obj);
}
}
HistoryGUIUtility.Used();
EditorHistoryGUIUtility.Used();
}
void IHasCustomMenu.AddItemsToMenu(GenericMenu menu)
{
menu.AddItem(new GUIContent("Clear"),
false,
() => EditorHistoryUtility.GetHistoryList()?.Clear());
menu.AddSeparator("");
menu.AddItem(new GUIContent("Active object in selection"),
EditorHistoryPrefs.IsSetAsActiveObjectEnabled,
() => EditorHistoryPrefs.IsSetAsActiveObjectEnabled = !EditorHistoryPrefs.IsSetAsActiveObjectEnabled);
}
}
}

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@ -1,4 +1,5 @@
using UnityEngine;
using UnityEditor;
using UnityEngine;
namespace Module.NavigationTool.Editor.History
{
@ -9,6 +10,8 @@ namespace Module.NavigationTool.Editor.History
public GUIStyle entry;
public GUIStyle invalidEntry;
public GUIContent iconSearch;
private GUISkin skin;
public void Initialize(GUISkin skin)
@ -27,6 +30,8 @@ namespace Module.NavigationTool.Editor.History
invalidEntry.normal.textColor = Color.red;
invalidEntry.hover.textColor = invalidEntry.onHover.textColor = new Color(1.0f, 0.3f, 0.3f);
invalidEntry.active.textColor = invalidEntry.onActive.textColor = new Color(1.0f, 0.0f, 0.5f);
iconSearch = EditorGUIUtility.IconContent("d_Search Icon");
}
}
}

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@ -11,17 +11,17 @@ namespace Module.NavigationTool.Editor.History
private Vector2 scrollPosition;
[NonSerialized]
private HistoryList historyList;
private EditorHistoryList editorHistoryList;
public override void Initialize()
{
historyList = HistoryUtility.GetHistoryList();
editorHistoryList = EditorHistoryUtility.GetHistoryList();
}
public override void Draw(EditorHistoryWindow window, Rect rect, Styles styles)
{
float entryHeight = EditorGUIUtility.singleLineHeight;
float height = entryHeight * historyList.entries.Count;
float height = entryHeight * editorHistoryList.entries.Count;
bool isSearching = !string.IsNullOrEmpty(window.viewTools.searchStr);
string lowerSearchStr = window.viewTools.searchStr.ToLower();
@ -34,14 +34,14 @@ namespace Module.NavigationTool.Editor.History
scrollPosition = GUI.BeginScrollView(position, scrollPosition, viewRect);
{
for (int i = historyList.entries.Count - 1; i >= 0; i--)
for (int i = editorHistoryList.entries.Count - 1; i >= 0; i--)
{
HistoryList.Entry e = historyList.entries[i];
EditorHistoryList.Entry e = editorHistoryList.entries[i];
if (isSearching && !e.lowerName.Contains(lowerSearchStr))
continue;
HistoryGUIUtility.DrawEntry(entryRect, historyList.entries[i], styles, true);
EditorHistoryGUIUtility.DrawEntry(entryRect, editorHistoryList.entries[i], styles, true);
entryRect.y += entryHeight;
}
}

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@ -9,26 +9,27 @@ namespace Module.NavigationTool.Editor.History
{
public string searchStr = string.Empty;
[NonSerialized]
private HistoryList historyList;
public override void Initialize()
{
historyList = HistoryUtility.GetHistoryList();
}
public override void Draw(EditorHistoryWindow window, Rect rect, Styles styles)
{
const float PADDING = 4.0f;
const float ICON_SIZE = 20.0f;
const float BUTTON_SIZE = 50.0f;
GUI.BeginGroup(rect, styles.toolbox);
{
var r0 = new Rect(0.0f, 0.0f, rect.width - BUTTON_SIZE, rect.height);
var r1 = new Rect(r0.xMax, 0.0f, BUTTON_SIZE, rect.height);
searchStr = EditorGUI.TextField(r0, searchStr);
var r0 = new Rect(PADDING, 0.0f, ICON_SIZE, rect.height);
var r1 = new Rect(r0.xMax, 0.0f, rect.width - BUTTON_SIZE - ICON_SIZE - PADDING * 2.0f, rect.height);
var r2 = new Rect(r1.xMax, 0.0f, BUTTON_SIZE, rect.height);
if (GUI.Button(r1, "Clear"))
historyList.Clear();
GUI.Label(r0, styles.iconSearch);
searchStr = EditorGUI.TextField(r1, searchStr);
if (GUI.Button(r2, "Clear"))
searchStr = string.Empty;
}
GUI.EndGroup();
}

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@ -1,6 +1,6 @@
{
"name": "com.module.navigationtool",
"version": "1.8.3",
"version": "1.8.4",
"displayName": "Module.NavigationTool",
"description": "Support for navigation tools, like favorites, history and toolbars",
"unity": "2019.2",