0.7.0: Renamed entire namespace from Game.* to Module.*

This commit is contained in:
Anders Ejlersen 2021-09-12 21:52:00 +02:00
parent 63f2101917
commit 80f775e279
35 changed files with 47 additions and 41 deletions

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@ -1,4 +1,4 @@
namespace Game.NavigationTool.Editor.Favorite
namespace Module.NavigationTool.Editor.Favorite
{
public enum EManipulatingState : byte
{

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@ -5,7 +5,7 @@ using UnityEditor;
using UnityEngine;
using Object = UnityEngine.Object;
namespace Game.NavigationTool.Editor.Favorite
namespace Module.NavigationTool.Editor.Favorite
{
[Serializable]
internal sealed class Favorites : ISerializationCallbackReceiver

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@ -2,7 +2,7 @@
using UnityEditorInternal;
using UnityEngine;
namespace Game.NavigationTool.Editor.Favorite
namespace Module.NavigationTool.Editor.Favorite
{
internal static class FavoritesGUIUtility
{

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@ -1,6 +1,6 @@
using UnityEditor;
namespace Game.NavigationTool.Editor.Favorite
namespace Module.NavigationTool.Editor.Favorite
{
internal sealed class FavoritesPostProcess : AssetPostprocessor
{

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@ -1,7 +1,7 @@
using System.Collections.Generic;
using UnityEditor;
namespace Game.NavigationTool.Editor.Favorite
namespace Module.NavigationTool.Editor.Favorite
{
internal static class FavoritesUtility
{

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@ -1,7 +1,7 @@
using UnityEditor;
using UnityEngine;
namespace Game.NavigationTool.Editor.Favorite
namespace Module.NavigationTool.Editor.Favorite
{
internal sealed class EditorFavoritesPopupWindowAddFolder : PopupWindowContent
{

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@ -1,7 +1,7 @@
using UnityEditor;
using UnityEngine;
namespace Game.NavigationTool.Editor.Favorite
namespace Module.NavigationTool.Editor.Favorite
{
internal sealed class EditorFavoritesPopupWindowContextMenu : PopupWindowContent
{

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@ -1,7 +1,7 @@
using UnityEditor;
using UnityEngine;
namespace Game.NavigationTool.Editor.Favorite
namespace Module.NavigationTool.Editor.Favorite
{
internal sealed class EditorFavoritesPopupWindowRenameFolder : PopupWindowContent
{

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@ -2,7 +2,7 @@
using UnityEditor;
using UnityEngine;
namespace Game.NavigationTool.Editor.Favorite
namespace Module.NavigationTool.Editor.Favorite
{
internal sealed class EditorFavoritesWindow : EditorWindow
{

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@ -1,6 +1,6 @@
using UnityEngine;
namespace Game.NavigationTool.Editor.Favorite
namespace Module.NavigationTool.Editor.Favorite
{
internal sealed class Styles
{

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@ -1,6 +1,6 @@
using UnityEngine;
namespace Game.NavigationTool.Editor.Favorite
namespace Module.NavigationTool.Editor.Favorite
{
internal abstract class AbstractEditorFavoritesView
{

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@ -2,7 +2,7 @@
using UnityEditor;
using UnityEngine;
namespace Game.NavigationTool.Editor.Favorite
namespace Module.NavigationTool.Editor.Favorite
{
[Serializable]
internal sealed class EditorFavoritesViewSearchList : AbstractEditorFavoritesView

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@ -2,7 +2,7 @@
using UnityEditor;
using UnityEngine;
namespace Game.NavigationTool.Editor.Favorite
namespace Module.NavigationTool.Editor.Favorite
{
[Serializable]
internal sealed class EditorFavoritesViewTools : AbstractEditorFavoritesView

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@ -2,7 +2,7 @@
using UnityEditor;
using UnityEngine;
namespace Game.NavigationTool.Editor.Favorite
namespace Module.NavigationTool.Editor.Favorite
{
[Serializable]
internal sealed class EditorFavoritesViewTreeList : AbstractEditorFavoritesView