1.5.0: Added interface and utility class for adding settings to toolbar settings provider

This commit is contained in:
Anders Ejlersen 2022-02-14 20:57:58 +01:00
parent 12de62dabb
commit 91c9504910
25 changed files with 272 additions and 133 deletions

View file

@ -0,0 +1,22 @@
using UnityEditor;
namespace Module.NavigationTool.Editor.Toolbar
{
internal sealed class ToolbarScenePickerSettings : IToolbarSettings
{
public string Title => "Scene";
private const string PREF_IS_SCENE_ENABLED = "ToolbarSettings_IsSceneEnabled";
public static bool IsSceneEnabled
{
get => EditorPrefs.GetBool(PREF_IS_SCENE_ENABLED, true);
set => EditorPrefs.SetBool(PREF_IS_SCENE_ENABLED, value);
}
public void Draw()
{
IsSceneEnabled = EditorGUILayout.Toggle("Enable Scene picker", IsSceneEnabled);
}
}
}