1.5.0: Added interface and utility class for adding settings to toolbar settings provider

This commit is contained in:
Anders Ejlersen 2022-02-14 20:57:58 +01:00
parent 12de62dabb
commit 91c9504910
25 changed files with 272 additions and 133 deletions

View file

@ -8,7 +8,7 @@ namespace Module.NavigationTool.Editor.Toolbar
[UsedImplicitly]
internal sealed class ToolBuild : AbstractToolbarDrawer
{
public override bool Visible => ToolbarSettings.IsBuildEnabled;
public override bool Visible => ToolbarBuildSettings.IsBuildEnabled;
public override bool Enabled => !Application.isPlaying;
public override EToolbarPlacement Placement => EToolbarPlacement.Left;
public override int Priority => (int)EToolbarPriority.Low;
@ -50,7 +50,7 @@ namespace Module.NavigationTool.Editor.Toolbar
var rect0 = new Rect(rect.x, rect.y, rect.width - 16.0f, rect.height);
var rect1 = new Rect(rect0.xMax, rect.y, 16.0f, rect.height);
int currentSelected = ToolbarSettings.IsBuildAndRunEnabled ? 1 : 0;
int currentSelected = ToolbarBuildSettings.IsBuildAndRunEnabled ? 1 : 0;
if (GUI.Button(rect0, BUTTON_LIST[currentSelected], styles.buttonNoPadding))
{
@ -65,7 +65,7 @@ namespace Module.NavigationTool.Editor.Toolbar
EditorUtility.DisplayCustomMenu(rect, CONTENT_LIST, currentSelected, (userData, options, selected) =>
{
if (selected != -1)
ToolbarSettings.IsBuildAndRunEnabled = selected == 1;
ToolbarBuildSettings.IsBuildAndRunEnabled = selected == 1;
}, null);
}
}