Fixed issue, where fetching scenes would not initially check if the scene was valid before accessing the path
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3 changed files with 8 additions and 2 deletions
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@ -1,6 +1,6 @@
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{
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"name": "com.module.navigationtool",
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"version": "2.0.0",
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"version": "2.0.1",
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"displayName": "Module.NavigationTool",
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"description": "Support for navigation tools, like favorites, history and toolbars",
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"unity": "2019.2",
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