1.8.0: Added target frame rate and PlayerPrefs.Delete to toolbar

- Added: Tooltips on all buttons and labels in toolbar tools
- Added: Target frame rate with `[min;max]` slider in toolbar
- Added: `PlayerPrefs` delete button added to toolbar
- Added: Option to select Single/Additive scene load/unload to scene picker
- Added: All `IToolbarSettings` will be grouped with a foldout-toggle in Preferences
This commit is contained in:
Anders Ejlersen 2022-12-07 22:10:09 +01:00
parent 10d07b986f
commit fe82c5c9fa
22 changed files with 669 additions and 48 deletions

View file

@ -13,6 +13,7 @@ namespace Module.NavigationTool.Editor.Toolbar
private const string PREF_IS_SCENE_ENABLED = "ToolbarSettings_IsSceneEnabled";
private const string PREF_SCENE_ASSET_LABELS = "ToolbarSettings_SceneAssetLabels";
private const string PREF_SCENE_PICKER_LOAD_SET_AS_ADDITIVE_KEY = "ToolbarSettings_ScenePickerLoadSetAsAdditive";
public static bool IsSceneEnabled
{
@ -25,6 +26,12 @@ namespace Module.NavigationTool.Editor.Toolbar
get => EditorPrefs.GetString(PREF_SCENE_ASSET_LABELS).Split(',').ToList();
private set => EditorPrefs.SetString(PREF_SCENE_ASSET_LABELS, string.Join(",", value));
}
public static bool IsScenePickerSetAsAdditive
{
get => EditorPrefs.GetBool(PREF_SCENE_PICKER_LOAD_SET_AS_ADDITIVE_KEY, false);
set => EditorPrefs.SetBool(PREF_SCENE_PICKER_LOAD_SET_AS_ADDITIVE_KEY, value);
}
private ReorderableList assetLabelList;
private List<string> assetLabels;