1.8.0: Added target frame rate and PlayerPrefs.Delete to toolbar

- Added: Tooltips on all buttons and labels in toolbar tools
- Added: Target frame rate with `[min;max]` slider in toolbar
- Added: `PlayerPrefs` delete button added to toolbar
- Added: Option to select Single/Additive scene load/unload to scene picker
- Added: All `IToolbarSettings` will be grouped with a foldout-toggle in Preferences
This commit is contained in:
Anders Ejlersen 2022-12-07 22:10:09 +01:00
parent 10d07b986f
commit fe82c5c9fa
22 changed files with 669 additions and 48 deletions

View file

@ -22,7 +22,7 @@ namespace Module.NavigationTool.Editor.Toolbar
private static BuildTarget[] TARGETS = new BuildTarget[0];
private static GUIContent[] TARGET_LIST = new GUIContent[0];
private static int SELECTED_INDEX = -1;
private static void Initialize()
{
if (!IS_DIRTY)
@ -128,12 +128,16 @@ namespace Module.NavigationTool.Editor.Toolbar
private static GUIContent GetButtonContent(BuildTargetGroup group)
{
const string TOOLTIP = "Select target platform for build";
var name = $"BuildSettings.{group}.Small";
if (group == BuildTargetGroup.WSA)
name = "BuildSettings.Metro.Small";
return EditorGUIUtility.IconContent(name);
GUIContent iconContent = EditorGUIUtility.IconContent(name);
var content = new GUIContent(iconContent.image, TOOLTIP);
return content;
}
private static int GetHashCode(BuildTargetGroup group, BuildTarget target)