1.8.0: Added target frame rate and PlayerPrefs.Delete to toolbar
- Added: Tooltips on all buttons and labels in toolbar tools - Added: Target frame rate with `[min;max]` slider in toolbar - Added: `PlayerPrefs` delete button added to toolbar - Added: Option to select Single/Additive scene load/unload to scene picker - Added: All `IToolbarSettings` will be grouped with a foldout-toggle in Preferences
This commit is contained in:
parent
10d07b986f
commit
fe82c5c9fa
22 changed files with 669 additions and 48 deletions
|
|
@ -11,8 +11,12 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
{
|
||||
EditorApplication.playModeStateChanged += OnPlayModeStateChanged;
|
||||
SceneManager.activeSceneChanged += OnActiveSceneChanged;
|
||||
SceneManager.sceneLoaded += OnSceneLoaded;
|
||||
SceneManager.sceneUnloaded += OnSceneUnloaded;
|
||||
EditorSceneManager.newSceneCreated += OnNewSceneCreated;
|
||||
EditorSceneManager.activeSceneChangedInEditMode += OnActiveSceneChangedInEditMode;
|
||||
EditorSceneManager.sceneOpened += OnSceneOpened;
|
||||
EditorSceneManager.sceneClosed += OnSceneClosed;
|
||||
}
|
||||
|
||||
private static void OnPlayModeStateChanged(PlayModeStateChange state)
|
||||
|
|
@ -24,6 +28,16 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
{
|
||||
ToolScenePicker.SetAsDirty();
|
||||
}
|
||||
|
||||
private static void OnSceneLoaded(Scene scene, LoadSceneMode mode)
|
||||
{
|
||||
ToolScenePicker.SetAsDirty();
|
||||
}
|
||||
|
||||
private static void OnSceneUnloaded(Scene arg0)
|
||||
{
|
||||
ToolScenePicker.SetAsDirty();
|
||||
}
|
||||
|
||||
private static void OnActiveSceneChangedInEditMode(Scene from, Scene to)
|
||||
{
|
||||
|
|
@ -34,5 +48,15 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
{
|
||||
ToolScenePicker.SetAsDirty();
|
||||
}
|
||||
|
||||
private static void OnSceneOpened(Scene scene, OpenSceneMode mode)
|
||||
{
|
||||
ToolScenePicker.SetAsDirty();
|
||||
}
|
||||
|
||||
private static void OnSceneClosed(Scene scene)
|
||||
{
|
||||
ToolScenePicker.SetAsDirty();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue