1.8.0: Added target frame rate and PlayerPrefs.Delete to toolbar

- Added: Tooltips on all buttons and labels in toolbar tools
- Added: Target frame rate with `[min;max]` slider in toolbar
- Added: `PlayerPrefs` delete button added to toolbar
- Added: Option to select Single/Additive scene load/unload to scene picker
- Added: All `IToolbarSettings` will be grouped with a foldout-toggle in Preferences
This commit is contained in:
Anders Ejlersen 2022-12-07 22:10:09 +01:00
parent 10d07b986f
commit fe82c5c9fa
22 changed files with 669 additions and 48 deletions

View file

@ -11,8 +11,12 @@ namespace Module.NavigationTool.Editor.Toolbar
{
EditorApplication.playModeStateChanged += OnPlayModeStateChanged;
SceneManager.activeSceneChanged += OnActiveSceneChanged;
SceneManager.sceneLoaded += OnSceneLoaded;
SceneManager.sceneUnloaded += OnSceneUnloaded;
EditorSceneManager.newSceneCreated += OnNewSceneCreated;
EditorSceneManager.activeSceneChangedInEditMode += OnActiveSceneChangedInEditMode;
EditorSceneManager.sceneOpened += OnSceneOpened;
EditorSceneManager.sceneClosed += OnSceneClosed;
}
private static void OnPlayModeStateChanged(PlayModeStateChange state)
@ -24,6 +28,16 @@ namespace Module.NavigationTool.Editor.Toolbar
{
ToolScenePicker.SetAsDirty();
}
private static void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
ToolScenePicker.SetAsDirty();
}
private static void OnSceneUnloaded(Scene arg0)
{
ToolScenePicker.SetAsDirty();
}
private static void OnActiveSceneChangedInEditMode(Scene from, Scene to)
{
@ -34,5 +48,15 @@ namespace Module.NavigationTool.Editor.Toolbar
{
ToolScenePicker.SetAsDirty();
}
private static void OnSceneOpened(Scene scene, OpenSceneMode mode)
{
ToolScenePicker.SetAsDirty();
}
private static void OnSceneClosed(Scene scene)
{
ToolScenePicker.SetAsDirty();
}
}
}