module-navigation-tool/Editor/SceneView/EditorSceneViewToolHandleOverlay.cs

17 lines
490 B
C#

#if UNITY_2021_1_OR_NEWER
using UnityEditor;
using UnityEditor.Overlays;
namespace Module.NavigationTool.Editor.SceneViewToolbar
{
[Overlay(typeof(SceneView), "unity-custom-tool-handle-utility", "Custom/Tool Settings", true)]
internal sealed class EditorSceneViewToolHandleOverlay : ToolbarOverlay
{
public EditorSceneViewToolHandleOverlay()
: base("SceneView/Custom/HandlePosition", "SceneView/Custom/HandleRotation")
{
}
}
}
#endif