module-navigation-tool/Editor/Toolbar/Tools/Settings/ToolbarProjectSettings.cs

26 lines
739 B
C#

using UnityEditor;
namespace Module.NavigationTool.Editor.Toolbar
{
internal sealed class ToolbarProjectSettings : IToolbarSettings
{
public string Title => "Project";
private const string PREF_PROJECT_SAVE_ENABLED = "ToolbarSettings.IsProjectSaveEnabled";
public static bool IsProjectSaveEnabled
{
get => EditorPrefs.GetBool(PREF_PROJECT_SAVE_ENABLED, false);
set => EditorPrefs.SetBool(PREF_PROJECT_SAVE_ENABLED, value);
}
public void Initialize()
{
}
public void Draw()
{
IsProjectSaveEnabled = EditorGUILayout.Toggle("Enable Save button", IsProjectSaveEnabled);
}
}
}