module-navigation-tool/Editor/Favorites/Utilities/FavoritesGUIUtility.cs

112 lines
4.1 KiB
C#

using UnityEditor;
using UnityEditorInternal;
using UnityEngine;
namespace Game.NavigationTool.Editor
{
internal static class FavoritesGUIUtility
{
private static readonly int ENTRY_HASH = "DrawEntry".GetHashCode();
public static Favorites.Entry manipulatingEntry;
public static EManipulatingState manipulatingState;
public static Favorites.Entry hoverEntry;
public static void DrawEntry(Rect rect, Favorites.Entry entry, Styles styles, bool ignoreIndentLevel = false)
{
int id = GUIUtility.GetControlID(ENTRY_HASH, FocusType.Passive, rect);
bool on = manipulatingEntry == entry;
bool intersects = rect.Contains(Event.current.mousePosition);
if (intersects)
hoverEntry = entry;
else if (hoverEntry == entry)
hoverEntry = null;
switch (Event.current.type)
{
case EventType.MouseDown:
if (intersects)
{
SetManipulating(entry, Event.current.button == 0 ? EManipulatingState.BeginClick : EManipulatingState.BeginContextClick);
Event.current.Use();
}
break;
case EventType.MouseUp:
if (manipulatingEntry == entry)
{
if (manipulatingState == EManipulatingState.BeginClick)
{
if (intersects && Event.current.button == 0)
SetManipulating(entry, EManipulatingState.PerformedClick);
else
SetManipulating(entry, EManipulatingState.EndClick);
}
else if (manipulatingState == EManipulatingState.BeginContextClick)
{
if (intersects && Event.current.button == 1)
SetManipulating(entry, EManipulatingState.PerformedContextClick);
else
SetManipulating(entry, EManipulatingState.EndContextClick);
}
Event.current.Use();
}
break;
case EventType.MouseDrag:
if (manipulatingEntry == entry)
Event.current.Use();
break;
case EventType.KeyDown:
break;
case EventType.KeyUp:
break;
case EventType.Repaint:
if (!ignoreIndentLevel)
{
rect.x += entry.indentLevel * 15.0f;
rect.width -= entry.indentLevel * 15.0f;
}
if (!entry.isAsset)
entry.content.image = entry.expanded ? styles.foldoutOut : styles.foldoutIn;
styles.entry.Draw(rect, entry.content, id, on, intersects);
break;
case EventType.DragUpdated:
break;
case EventType.DragPerform:
break;
case EventType.DragExited:
break;
}
}
public static Texture2D GetIcon(string path)
{
var texture = AssetDatabase.GetCachedIcon(path) as Texture2D;
if (texture == null)
texture = InternalEditorUtility.GetIconForFile(path);
return texture;
}
public static Texture2D GetFolderIcon()
{
return AssetDatabase.GetCachedIcon("Assets") as Texture2D;
}
private static void SetManipulating(Favorites.Entry entry, EManipulatingState state)
{
manipulatingEntry = entry;
manipulatingState = state;
}
public static void ClearManipulating()
{
SetManipulating(null, EManipulatingState.None);
hoverEntry = null;
}
}
}