1.4.0: Added build target picker and build button to toolbar

This commit is contained in:
Anders Ejlersen 2022-02-13 19:57:25 +01:00
parent 0b147a9144
commit 03200cc370
10 changed files with 254 additions and 7 deletions

View file

@ -7,10 +7,12 @@ namespace Module.NavigationTool.Editor.Toolbar
private const string PREF_IS_UI_ENABLED = "ToolbarSettings_IsUiEnabled";
private const string PREF_IS_UI_LAYER_ENABLED = "ToolbarSettings_IsUiLayerEnabled";
private const string PREF_IS_SCENE_ENABLED = "ToolbarSettings_IsSceneEnabled";
private const string PREF_IS_BUILD_ENABLED = "ToolbarSettings.IsBuildEnabled";
private const string PREF_IS_BUILD_AND_RUN_ENABLED = "ToolbarSettings.IsBuildAndRunEnabled";
private const string PREF_IS_TIME_SCALE_ENABLED = "ToolbarSettings.IsTimeScaleEnabled";
private const string PREF_TIME_SCALE_MIN = "ToolbarSettings.TimeScaleMin";
private const string PREF_TIME_SCALE_MAX = "ToolbarSettings.TimeScaleMax";
public static bool IsUiEnabled
{
get => EditorPrefs.GetBool(PREF_IS_UI_ENABLED, false);
@ -29,18 +31,30 @@ namespace Module.NavigationTool.Editor.Toolbar
set => EditorPrefs.SetBool(PREF_IS_SCENE_ENABLED, value);
}
public static bool IsBuildEnabled
{
get => EditorPrefs.GetBool(PREF_IS_BUILD_ENABLED, false);
set => EditorPrefs.SetBool(PREF_IS_BUILD_ENABLED, value);
}
public static bool IsBuildAndRunEnabled
{
get => EditorPrefs.GetBool(PREF_IS_BUILD_AND_RUN_ENABLED, true);
set => EditorPrefs.SetBool(PREF_IS_BUILD_AND_RUN_ENABLED, value);
}
public static bool IsTimeScaleEnabled
{
get => EditorPrefs.GetBool(PREF_IS_TIME_SCALE_ENABLED, false);
set => EditorPrefs.SetBool(PREF_IS_TIME_SCALE_ENABLED, value);
}
public static float TimeScaleMinValue
{
get => EditorPrefs.GetFloat(PREF_TIME_SCALE_MIN, 0.0f);
set => EditorPrefs.SetFloat(PREF_TIME_SCALE_MIN, value);
}
public static float TimeScaleMaxValue
{
get => EditorPrefs.GetFloat(PREF_TIME_SCALE_MAX, 1.0f);

View file

@ -35,6 +35,10 @@ namespace Module.NavigationTool.Editor.Toolbar
EditorGUILayout.LabelField("Scene", EditorStyles.boldLabel);
ToolbarSettings.IsSceneEnabled = EditorGUILayout.Toggle("Enable Scene picker", ToolbarSettings.IsSceneEnabled);
EditorGUILayout.Space();
EditorGUILayout.LabelField("Build Target", EditorStyles.boldLabel);
ToolbarSettings.IsBuildEnabled = EditorGUILayout.Toggle("Enable Build Target picker", ToolbarSettings.IsBuildEnabled);
EditorGUILayout.Space();
EditorGUILayout.LabelField("Time", EditorStyles.boldLabel);
ToolbarSettings.IsTimeScaleEnabled = EditorGUILayout.Toggle("Enable Time Scale slider", ToolbarSettings.IsTimeScaleEnabled);